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Messages - Plotinus

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Suggestions / Re: Add cooking with wooden bowls
« on: December 06, 2023, 03:10:24 PM »
Maybe pots could require cleaning and metal pots could be easier to clean than wood, the wood could rot if not cleaned quickly after use and have to be thrown out or it could be degrade in quality if left outside in the rain and sun and ice, eventually it might split or flake apart -- maybe over the course of a year? in real life i have some wooden stools on my balcony that are very decayed after decades of being outside but probably they originally had some kind of treatment, some laquer or something to preserve them against the elements. I'm imagining the bowl would be more fragile or you'd tolerate less decay before making a new one

No matter how much mould grows in a metal pot, you can get it clean enough to be safe with boiling water and scrubbing it until it shines again, but if you get mould growing on your wooden spoon then that's it, you throw it out.

Suggestions / Re: Add cooking with wooden bowls
« on: December 06, 2023, 11:37:04 AM »
I do think that for balance reasons, there should be a reason to buy the pot, which is expensive, it should give you access to some things you can't do with a cheap wooden bowl that anybody with an axe can make. Otherwise nobody will buy it.

Modding / Re: Was pausable crafts added to the modding language?
« on: December 05, 2023, 02:08:30 PM »
I don't think so. At least, the new net isn't in the fishing menu of diy_glossary and I didn't see it in the notes.txt either.

Also, when they say the water is 25 meters to the northeast, they mean that starting from where you're currently standing, you should walk 25 steps northeast and then either your X coordinate will be right, or your Y coordinate will be right.

So they correctly get it from your perspective not from their perpsective in that situation.

So they don't always get it right but I guess this is how real people are, too, sometimes they think you know the things they know and make a mistake, sometimes they realise that you don't know the same things and accomodate you.

I think they try to do it from your perspective but they don't always succeed

Code: [Select]

For example the other day I was standing in the @ position and I asked X if he knew where W was, and he said that he was inside just around the corner, instead of saying he's right over there, you see.

asking for directions from the villagers also helps somewhat, but if you're too close to it, the conversation goes like this

Villager: it's right over there, you see.
Me: No, I don't see it, it's covered in ice and snow.

This is a good suggestion, I like it!

My current workaround is that i put some branches in a little circle around the well in every village that i go to so that i can find it again later.

Suggestions / Re: Add cooking with wooden bowls
« on: December 03, 2023, 06:13:15 PM »
I have been imagining the game pots to be ceramic all this time. Is that ahistoric?

Suggestions / Re: Alternative methods of gathering water
« on: December 03, 2023, 06:11:13 PM »
And then if you forgot to close it while carrying it, some berries would spill out, leaving a trail behind you for bears :D

Suggestions / Re: Alternative methods of gathering water
« on: November 29, 2023, 12:48:14 PM »
We used to have a thing like option 1, where you could drink raindrops but it was removed in February 2013 (it was a bit overpowered and drinking raindrops with your mouth won't usually quench very much thirst in real life

        Options to drink raindrops or eat snow to reduce your thirst have
        been removed. (In the future there will be options to melt snow and
        fill a container with rainwater by leaving it outside when it's

So maybe someday it will come back

The ice is very thin, so I think it's okay. Perhaps it should say "You notice a lavaret swimming under the ice." And if the ice gets too thick then you shouldn't be able to notice spawning fish anymore.

Bug reports / Re: [3.82] Two problems with kg calculations and labelling
« on: November 26, 2023, 08:56:09 PM »
i think the 1 unit resolution setting is meant to be a bit fuzzy so that you can imagine you're an iron age guy alone in the woods without a real scale, just eyeballing it that "it's about a lb/kg i guess"

humans used to be weaker -- -there was no chance fighting against a lynx or a wolf, you heard a silent meow from the lynx and your only hope was to run far enough away to zoom out, my characters barely lived 10 days if i was lucky, back then.

i know you mean that you want that NPCs should be weaker than the player character. but the way i see it is all of these things that the NPCs can do are things your character can do too, if you're less encumbered.

When you say your enemy is getting up in the same turn, what's happening is they are less fatigued than you, or they're not carrying 70 kg of stuff, which lets them be lighter and move faster, so they get to go more often.

Gameplay questions / Re: Arrow prices
« on: November 06, 2023, 08:34:27 PM »
The villagers didn't want my stone tipped arrows at all, but they were happy to buy some bone arrows -- they weren't too valuable though.

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