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Re: Suggested forum modifications Thanks Erkka! This is great! I'll edit my post to hide that big screenshot!
April 23, 2017, 06:02:06 PM
Re: Quest Frequency and Eligibility When it's been 15 days since your last quest, go to a village.
Stay in the village for a full day. Try to talk to everybody but also hang out doing some crafting (making boards or whatever) because there are some quests that only one person in the village knows about and you won't get the quest unless you talk to that one person but if you stick around long enough, they'll come up to you and start talking.
Sleep in the village and then journey on to the next village, staying a full day in that village, etc.
I think, but am not sure, that you have to enter the village from the zoomed out map by walking into it; ifyou zoom in early and walk in on the zoomed in map then I think it doesn't work (but maybe that was fixed?)

If you miss a quest in a village you could go to dozens of villages without ever finding a quest because you have to wait until that one you didn't find expires, so make sure you stay in each village long enough to be sure that you didn't miss anything.

(and sometimes it takes even longer than that; i've got a character right now who has been a whole month without finding anything and spent most of the last few weeks sleeping in villages to no avail, so there might be something else i'm missing or just might be having bad luck. But usually these tips work!

May 29, 2017, 05:44:17 PM
Re: Dude, where's my car? look for a file msglog.txt in your character directory. search it from the bottom up for "njerpez" to find the last one you encountered. You'll see a line like this:

(000000):h1hl:[@@]{025E00AC}     | the Njerpez warrior sighs once, then stays laying dead still.

025E means how far east you are from the left of the map. bigger numbers are more east, smaller are less east.
00AC means how far south you are from the north of the map. So this character of mine is in Seal tribe territory, very far north and fairly west.

Go to near where you think it was, doesn't matter if it's exact or not. Then drop something or pick something up or drink something so that it generates a message in the logs, and reopen the file and look at the last line. something like:

(3C5A98):j1hc:[:]{026200A0}      | You drop the branch.

So you horizontally you are at 262  and need to get to 25E so you need to go four squares west.
vertically you are at A0 and you need to get to AC so you need to go 12 squares south.

If you lose count or if you get it confused which one is horizontal and which is vertical (I'm only 80% sure i remembered the order right), just drop another branch and compare with your target.

you can find a calculator online that does hexadecimal with a search engine.

June 09, 2017, 10:28:19 PM
Re: Legacy Characters I still have the characters. Helena, Xena and Kamputuuri are still around. Been meaning to set it back up but never finding the time.
June 28, 2017, 05:14:11 PM
Re: Legacy Characters we have an IRC channel on You can /join ##urw

once you do, if you were previously a player in the legacy game, like averious, say "urwbot, legacy back". If you're a new player, do "/msg urwbot legacy join youremailaddress" where youremailaddress is where you want us people to send a zipped character folder (tends to be about 4-10 MB).

The IRC channel is fairly quiet these days but there are still a bunch of people that regularly come in and if you start a conversation someone might reply.

I haven't migrated the IRC instructions from the other forum, but they were here:

If you don't have a program like mIRC or pidgin or whatever the cool kids are using these days you can go to to connect from a web browser. There are more detailed insrtuctions at the old forum link though!

July 04, 2017, 08:04:40 PM
Official Legacy Character Thread (multiplayer urw) Making a new thread for this so that we can have all the pertinent info in the OP. This is a migration of the legacy character thread from the old forum. There are some screenshots and stories of older characters in that thread that you should read but I won't copy here.

In ##urw, we have been playing legacy characters together. This post is to make coordination of the legacy characters easier.

  • When it is your turn, play one month in game, then pass it on to the next person.
  • You have 1 real life month to play your turn. If you don't manage to pass the character on in that time, we will mark you away and send the file you received to the next person in line. You are welcome to come back any time. If you are getting close the deadline it is okay to pass on in the middle of the month, better to pass it on than not.
  • All characters share the same "next" order so that always the person who is next is the person who hasn't played in the longest. New people start at the front.
  • You can do whatever you want during your turn. Ask urwbot for a quest and/or a rule if you aren't sure what to do.
  • Try not to die. Before doing something dangerous, take dogs with you and hire some companions.
  • If you die anyway, let us know what happened, and then we'll make a new character. No savescumming.
  • Before making a new character, check that there is someone to pass the character onto with "urwbot, legacy players"
  • If you want to make a new character, ask urwbot for a hard or insane start like so: "urwbot, start hard" or "urwbot, start insane." Play the full first month of the character's life and have it ready to send before adding it to the bot.
  • Inside the character's folder is _notes.txt with a little history of what happened during the previous months of the character's life. read it when you get the character, then update it before you pass it on.
  • Use map markers to explain stuff like "meat drying by this shelter" or "this village is mad at us" so we know.

How to use urwbot to join the legacy game:

You can talk to urwbot with /msg urwbot COMMAND or urwbot, COMMAND. All commands related to the legacy character start with "legacy"

  • legacy join YOUREMAILADDRESS  - join the legacy game. your email will be kept private except that it will be PMed to the person who has a character to send you. A zipped character folder can be like 10-20MB so make sure you have room in your e-mail for that.
  • legacy leave - stop playing legacy games entirely (first pass on the character you have to someone else though!)
  • legacy away - go on vacation from legacy games. no characters will be sent to you but you can come back later.
  • legacy back - return from away, receive characters again
  • legacy mail - if you are next in line, get the email address of the person to send your character to
  • legacy mail YOURNEWEMAILADDRESS - change your email address.
  • legacy sent - tell urwbot you have sent your character to the next person in line. now you are in line for receiving a new character again.
  • legacy new NAME - you made a new character and want to send it to somebody. Don't do this if there are already 3-4 characters in circulation.
  • legacy next - find out who is next (the title of the chatroom should have this info too)
  • legacy char - find out which legacy characters are alive
  • legacy players - find out who is currently active.
  • legacy died - report to urwbot that your character has died. it will be removed from the roster and you'll be put back in line to wait for a new character.
  • legacy rule NAME - find out the rules for a character.
  • legacy rule RULE - set a new rule for the character that you have.

September 11, 2017, 12:54:41 PM
Re: Pig in forest cover quest Finally.

September 13, 2017, 04:09:50 PM
##urw IRC Chatroom This is a migration of the old IRC topic from the old forum. It has some replies there that you may want to read which I won't be copying over.

I made an IRC chatroom. The idea is that it would be open all the time and people could lurk in it and now and then conversation could happen. Rules for conduct would be same as the forums -- don't be mean to each other. :)

Click here for instructions on how to use URWBot

How to join in:

IRC newbies
Go here:

Pick a name for yourself (preferrably your forum name so we know who you are, or if not then at least use the same name every time you join the channel)

In the "channels" box, type ##urw

Fill out the captcha and type connect.

The channel is ##urw not #urw because # channels are for official channels maintained by organisations -- so like if Sami wanted to own the channel because it's his game. ## channels are for unofficial groups, like this fan based channel.

Slightly more advanced

Download a program to connect to IRC. There are a lot of these. There's for Windows and which works on windows/mac/linux. There's for those of us who like to live in a terminal window.

You need to connect to libera. there might be some gui feature you could use or there might be a box to type in.
port 6697 for TLS OR port 6667 for plaintext

see for network information).

you might want to set it to autojoin ##urw

you might need to type something like this:

Code: [Select]
/join ##urw

after the first command you get a wall of text welcoming you to libera, after the second you join the channel.

If anyone is using irssi, I'm happy to paste from my .irssi/config if you want autojoin. If you're using something with a gui it probably has a button that'll do that for you.

basic irc commands

you might want to register your name so that nobody else can pretend to be you. type:
Code: [Select]
/msg nickserv register password
where password is your new irc password and is your real e-mail address.

after that, every time you sign on, you have to type
Code: [Select]
/msg nickserv identify password
(your program can do that automatically for you if you set it up)

you might want to send a private message to someone in the channel. do that by typing
Code: [Select]
/msg nickname hi
sometimes instead of saying something you want to do an action. type this without the space between / and me:
Code: [Select]
/ me catches a fish with a rock
this will display as

Code: [Select]
***Plotinus catches a fish with a rock
if your username is Plotinus, which it is not, because I registered that nickname.

if someone is annoying you, you can ignore them

Code: [Select]
/ignore nickname
if you don't want to ignore them anymore:

Code: [Select]
/unignore nickname
If you want to change your nickname, type this:
Code: [Select]
/nick NewNickName
If you need more help, here's a list of commands:

Code: [Select]
then if you want to know more about a command, for example "away", type:

Code: [Select]
/help away


1) no spam -- spambots will be banned without warning.
2) don't be mean
2a) don't be racist, homophobic, sexist, etc.
3) off topic chit chat is okay but keep it friendly for all ages.
3a) no one cares what you do with your "spear" when it's not slaying njerpez.
4) if someone is annoying you, use /ignore
5) if you want to share a chatlog elsewhere on the internet because something funny happened, it is polite to ask the participants of the conversation first if that's okay.
5a) nonetheless, this is a public channel that anyone can join, so think about how much private information you want to share about yourself.

More rules can be added as we need them.

Backup channel in case of Netsplits or if Libera gets DDoSed:

Go to this page:
In the box where it says Nickname, type a name you want to use.
In the box where it says Channel, delete #spotchat and type #urw
Then press start!

Using a client:

connect to

once connected, type /join #urw

September 13, 2017, 05:56:29 PM
Re: Bridge Building it's a bit of a hack but you can build doors on water, then deconstruct them to get ground. You could build a thin path to the mainland this way if you wanted.
September 28, 2017, 11:41:53 AM
Re: Bridge Building you can't, but after you deconstruct where the door was, you can build other things on that tile. it was news to me that you couldn't deconstruct the door if it was on deep water. did you try it with the door closed, too? it has been a few versions since i did this so something might have changed, but i know you can't deconstruct an open there.

when i was doing it, i noticed that the trick changed the water depth near that tile to be less deep.

October 03, 2017, 11:58:25 AM