Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Privateer

Pages: [1] 2 3 ... 28
1
Does a vanilla version of the game crash with the save(s) in question?

2
Gameplay questions / Re: Quick question
« on: July 12, 2020, 07:22:34 AM »
 When you roll a character you have some level of skill from your starting choices and adding / removing points to skills once set this is your
 "Initial skill mastery"  in order to see how much or from where it has increased the second shade is added.

I think

3
Gameplay questions / Re: Quick question
« on: July 12, 2020, 06:10:32 AM »


 Here you see that,

While the gains / increased level (over lifetime) is a lighter color

4
General Discussion / Re: New rituals won't unlock?
« on: July 07, 2020, 10:15:25 AM »
 Rituals are gained through questing now

5
Modding / Re: About the Rituals
« on: July 02, 2020, 06:11:24 PM »
 No you can't.
Just keep rolling.

6
General Discussion / Re: Finally I bought URW via steam !!
« on: June 27, 2020, 10:26:00 PM »
 No, but you're a Steam supporter which is similar.

7
Gameplay questions / Re: Roleplaying
« on: June 26, 2020, 09:08:08 PM »
 I feed wild lynx  :o

8
Yea, I don't understand why this game decided to build in a suicide command.

 Since files are changed as you play (as time passes) when you close a character, the files have most likely been changed from the point of loading. If you choose to not save "make consistent save" the file data must be abandoned.

No it doesn't.  You can just abandon the changes.

 That is not correct. Changes are made to the data files as time passes, No copy of the original data is stored 'aside' and thus "You can just abandon the changes" and thus delete the files aka suicide.

9
Yea, I don't understand why this game decided to build in a suicide command.

 Since files are changed as you play (as time passes) when you close a character, the files have most likely been changed from the point of loading. If you choose to not save "make consistent save" the file data must be abandoned.

10
 I'm afraid that unless;
You made a backup copy of the save folder, OR
You have regular backups of your system, OR
Have some windows features which allow un-deletion from the disks meta data.

The character is lost.

11
General Discussion / Re: Need some help with Unreal World please
« on: June 17, 2020, 10:38:04 PM »
How exactly does tracking work? Should I keep using it everywhere on the zoomed out map to find animals? Or does it only works on the zoomed in map? And in the zoomed in map it only works above tracks I'm already seeing?

I'm folowing the basic quest to learn how to play and I'm stuck in the part about creating a raft. I don't have any rope/cords, I know how to make cords from leather, but the problem is, I can only find squirrels and it takes forever to make 1 cord from their leathers. Am I doing something wrong in this game?

 Tracking 'can' rarely notify of tracks on a travel map tile (zoomed out), Tracks need to be underfoot to be 'read' on local map (zoomed in).
You can take off a piece of clothing, and cut some cords from the item. cords can be cut from fur, leather and cloth.

12
Modding / Re: Flora Spoilage
« on: June 17, 2020, 10:32:11 PM »
 I think you have to process things to apply the [SPOILAGE_DAYS] tag.

13
General Discussion / Re: Starving dogs refuse fresh Njerp? (6.1)
« on: June 14, 2020, 08:21:19 PM »
Is that standard now or a mistake from me?

As i bring my starving dogs a really tasty fresh Njerpes Warrior they shake their heads. Such waste of food should anger the spirits. Would be a shame :)

Didnt see it in the change log, overlooked?

 I don't think dogs (in game) will eat large whole carcasses. If you chop him up into cuts, I bet the dog(s) will eat it.

15
The off topic section would be the proper place for this.

General discussion > is general about Unreal World

Pages: [1] 2 3 ... 28