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Messages - Privateer

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I have a weapon/combat training mod. It is more of a lore 'theme' based but shows the basic concepts.

Suggestions / Re: Finding my arrows
« on: October 11, 2020, 07:09:36 PM »
The files in \truetile wp-(whatever arrow).png

That does not change the small, thin, dark line image of an arrow on the ground, it only changes the image in my inventory.

I generally color the shaft with 2~3 colors so the stand out against most backgrounds.

Suggestions / Re: Finding my arrows
« on: October 10, 2020, 05:43:33 AM »
 The standard fix is to color your arrows making them easier to find.
The files in \truetile wp-(whatever arrow).png

Gameplay questions / Re: How to make new items appear in settlements?
« on: October 09, 2020, 09:12:24 PM »
 Item refresh occurs slowly over time.
So if you buy all town goods, then leave for say 4 weeks, on your return a small amount of items may be there, Not full replace or refresh.

 For the items you are seeking the 'blue coats' Foreign Traders are far more likely to be selling... or wearing them ;)
You need furs to make deals with these traders.

Bug reports / Re: [3.63] Items disappear off an unconscious enemy.
« on: October 07, 2020, 11:17:57 PM »
As stated, closing the game in a disorderly manner (not using menus or options) destroys pending updates to open files which the game uses. Chances are that the npc items were not recorded 'properly' before the game closed and thus produced the 'as was' in the finalized files.

Gameplay questions / Re: How do I put on more Weight
« on: October 05, 2020, 01:49:02 AM »
As stated Height/weight sets carry weight I made a female 205cm/107kg ~ 80in/236lb
She had great carry weight but I started her with 0 skills and she died by bear attack.

Gameplay questions / Re: Do NPCs maintain their injuries?
« on: September 28, 2020, 05:51:13 AM »
NPCs heal over time. Just like a dog, sheep, cow etc.

Modding / Re: Need Help From Community For Everyone
« on: September 21, 2020, 08:28:55 PM »
Now that you are signed in, the active downloadables will be in the sub thread here:

Mod Releases / Re: Galgana's creature sprites
« on: September 12, 2020, 06:39:49 AM »
jmho I think the dog needs to be reduced in size by about 15% to about 75~85% from the spoiler shot.

 Good work!

Suggestions / Re: Nefarious NPC
« on: September 06, 2020, 05:41:51 PM »
 Well in many starts your parents either kicked you out, were kidnapped, were murdered, were burned to death.

General Discussion / Re: Creating map markers
« on: September 05, 2020, 01:17:07 AM »
 Hit f6, hit A(dd) Marker, dialog pops up, select message color of indicator etc.
This location/marker will now be visible from F6 mode

 This shouldn't have any affect on them showing or not.

Please try The Wild Darkness by PoPeyed inc, it similar but have not social feature as URW have. Enormous Elk may become partner for each other to develop perfect RPG game.

This game won't play on my potato  ;)

Bug reports / Re: [3.63 - steam] Base walking speed lowered
« on: August 26, 2020, 07:59:08 PM »
Is there snow on the ground?

General Discussion / Re: "The Challenge"
« on: August 22, 2020, 06:33:54 PM »
 Yup died again yesterday

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