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Suggestions / Re: Make it easier to find quests + add more quests
« on: December 29, 2023, 06:16:07 AM »
I think the timer is 14 days not 15, but if you're not keeping track of what time of day the quest appeared then 13 days ago but it was just before midnight then and now it's only just after midnight then that might seem like 14 days to the player if you're just subtracting but the game may count that as 13 still. So aiming for 15 accounts for rounding errors.
I think also if you enter a village that you visited less than a week ago, there won't be a quest there yet. I put a light lever trap near the villages I visit so that the game will keep track of how long it's been since i went there and try to rotate through the ones that have items I might want to buy.
In practice what I do is I spend an entire day at a village, to give the "personal problems" quest giver time to find me and I talk to a few people in case there's a publicly known quest, and then I move on to another village if I'm really seeking quests, otherwise I try again next week.
For some of my characters, this leads to doing a quest almost every 2 weeks, but some of my other characters only get a quest every few months -- probably because there's a quest giver that I'm not encountering somehow, they're not all in villages, some you can only get from the random guys you run into in forests, which I usually try not to run into if I can help it because random guys can be robbers, and then it takes a while for the quest to expire and new quests to be generated again. I think there can be a few active quest givers at a time but the first one that you notice is the one that sticks and then you have to wait 2 weeks for new ones to be generated? I'm not 100% sure, the mechanics are pretty complicated.
I think also if you enter a village that you visited less than a week ago, there won't be a quest there yet. I put a light lever trap near the villages I visit so that the game will keep track of how long it's been since i went there and try to rotate through the ones that have items I might want to buy.
In practice what I do is I spend an entire day at a village, to give the "personal problems" quest giver time to find me and I talk to a few people in case there's a publicly known quest, and then I move on to another village if I'm really seeking quests, otherwise I try again next week.
For some of my characters, this leads to doing a quest almost every 2 weeks, but some of my other characters only get a quest every few months -- probably because there's a quest giver that I'm not encountering somehow, they're not all in villages, some you can only get from the random guys you run into in forests, which I usually try not to run into if I can help it because random guys can be robbers, and then it takes a while for the quest to expire and new quests to be generated again. I think there can be a few active quest givers at a time but the first one that you notice is the one that sticks and then you have to wait 2 weeks for new ones to be generated? I'm not 100% sure, the mechanics are pretty complicated.