I think how much you can carry depends on how much you weigh, nothing to do with strength. Yeah, it is a little odd.
You can make poison. Use sand mushrooms in a stew or bread or something, then gift it to your victim et voila!
I would like to see sages training herblore.
Tailors to buy custom made clothes from would also be nice.
The game is designed to be hard. Re-rolling stats is allowed, but not encouraged!
"You can make poison. Use sand mushrooms in a stew or bread or something, then gift it to your victim et voila!"
Have you done it? I haven't tried it myself. On the other hand, I don't know how to poison enemies, for example. Should I leave the poisoned food in their storage? You could imagine them wondering who brought the food.
It would be easier to make poisoned food through a separate teaching received from a shaman - the principle is the same as when making food, or as when performing a ritual.
Hard to say. As you know, it requires programming, and everything is done by Sami and through the hands of his friends.