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Stories / Re: [Brygun] The Story of Calle (long story style)
« Last post by Brygun on December 10, 2023, 07:58:15 AM »
four plus tries...

still dead.  :'(
Stories / Re: [Brygun] The Story of Calle (long story style)
« Last post by Brygun on December 10, 2023, 07:23:42 AM »
First go from here...

he died...

There was at least three that got up to him.

If you don't want to read reloaded games well the story probably ended much earlier.

Im doing this as a writing exercise and inspiration so giving another shot... with a focus on escaping.

Stories / Re: [Brygun] The Story of Calle (long story style)
« Last post by Brygun on December 10, 2023, 06:52:56 AM »
Seeing the east wall of a building. He steps to position to be able to see the door.

A curse blurts out!

He’s been seen.

It would seem a chief with a lamellar cuirass over his clothes. A large spear in his hand but no bow. The first arrow’s bone tip darts a graze on his hip. Other voices shout. At least two more coming.

Marikka snarls shifting beside Calle’s legs. Her leash restrains her. A style to keep her as a defense form melee attacks.

Nock and fire a broadhead catches a tree as the war chief charges. Plowing up the snow his double grip on the leveled spear with a gleaming metal point.

Nock and fire broadhead. Sweeping it passes between lamellar plates severing a wide sweep of blood and nerves. Twisting the chief falls eyes open upon the snow. Gaping mouth breathing no more.

<CALLE 159 shot chief dead>>>
Stories / Re: [Brygun] The Story of Calle (long story style)
« Last post by Brygun on December 10, 2023, 06:43:21 AM »

Im actually pretty nervous. I haven't raided a Nerjpez village since like... uh.... Beodrin? Or there was a try made with Cronan. Suffice to say Im far more into the survival skills hence the BAC modding.

Stories / Re: [Brygun] The Story of Calle (long story style)
« Last post by Brygun on December 10, 2023, 06:38:29 AM »
In the spruce woods of the late afternoon Calle feds Marikka and himself. The dog barked an extra time. Calle wondered if it was the enemy she smelled. They were closing on the war camp. Skiing around the trees the approach needed to be careful. He hoped to ambush one or two not fight the whole camp.

A soft breeze kisses his cheek.

Looking to the sky he sees the clouds. Their billows taking shapes being puzzled into things he knows. White swan feathers falling become snow. A fresh blanket to ski on. A shroud of soft white to hide his movements.

Gliding under Swan Maiden’s blessing he passes to a point where he can see the open ground of the camp. He nibbles on his medicinal herbs, that their benefits may already be flowing in his body. Stowing the ski stick he notches his first arrow.

<CALLE 158 at camp edge>>>
Gameplay questions / Re: Travel time on different terrain?
« Last post by TMagurowitz on December 10, 2023, 12:33:32 AM »
I’m pretty sure I’ve be not noticed any speed difference traveling on wilderness map.
Hills in Finland tend to be very mellow, I’d say they’re faster to travel on foot than open or pine mire.
Groves, Heath, lichenous, hills would all  be fast to travel.. Spruce mire can be dense, or but more sparse, getting through dense is slow, getting through more sparse and it’s as easy as heath. Thickets are slow to get through.

That said, edges of heath sand ridges are absolute pain to climb. Especially when hauling crates of landmines.

Thanks for the reply. So would you say then coniferous forest / spruce mire is still slower than pine and open mires?
Stories / Re: [Brygun] The Story of Calle (long story style)
« Last post by Brygun on December 09, 2023, 02:58:27 PM »
With the friendly village to the west Calle approaches from the north. He moves east then to the south seeking. Turning west a shadow comes out between trees. A brown mass of the furs of a familiar looking elk. Beyond that is a thin wisp of smoke of a camp. The elk helped him find them!

There camp in “Quarrel Wood” seems sighted to watch the west over a mire. The direction of the village. Spruce to the east shelter them from winds. This gives a decent path for closing. Perhaps any of them looking out will only think he is an elk like this one. Confidence blooms that the spirits are with him.

<CALLE 157 found warcamp>>>
Stories / Re: [Brygun] The Story of Calle (long story style)
« Last post by Brygun on December 09, 2023, 02:50:14 PM »
Day 6 of the 3rd week to summer, end of Soil month

Late morning Calle fully armored, armed and kitted collects Mirakka. They begin the journey with the goal to raid the Nerjpez.

Skiing on the snow with a mediocre crust is tiring with good progress being made. Unexptectedly he sped to outside that area that night. As a precaution in the dark night he builds a hidden shelter near a lake. If wounded he can fall back to here. A tight C of spruce blocks almost all approaches to his shelter. The narrow he guards with a trap. He won’t use a fire here as it might alert the target. A safe night is spent.

Now comes the attack.

<CALLE 156 Attack camp made>>>

Modding reference:

BAC thread:


Changes made this time:


= Menu spaces being used for new leather items that appear in the diy_BAC_Armor_Leather_Fur

= Added iron gorget and a version with pauldrons



= New leather items to protect neck and neck+shoulders, aka gorget.

= Added leather gorget and a version with pauldrons
Stories / Re: [Brygun] The Story of Calle (long story style)
« Last post by Brygun on December 09, 2023, 02:25:14 PM »
There is a fine collection of armor and weapons for Calle now. With the warming weather it was also time to reduce his layers. Rains were shrinking the snow. There might be time to ski a fast raid on the war camp threatening Maiden’s Stream.

A trial dressing for battle is done. Linen against his skin, furs for padding from blunt, leathers to reinforce and metals for weapons. His own weapons center on the Brave Boar fine battlesword and Boulder Bow masterwork northern bow. The River Sword as a side sword spare. Axes and knives for woodcraft are themselves backup weapons. The medicinal bundle packed for “Fighters need helpful medicinal herbs and bandages”… flax, nettle, hemp, meadsweet, heather and bandages. Food for him and Marikka. With the skis it came to just under one hundred and seventy pounds. A great weight were he not so large and strong bodied. A concern he has is the vulnerability of his neck.

If he skied it would take two if not three days to find them. A day to ambush. The same back would mean a week. A week might see the rivers lose their ice.  The target area he heard of is across at least one river. If that or other rivers melt he needs a plan.

He might cross at ford now risking freezing isn’t a likely but he needs to be quick to make a fire. Carrying tinder of at least 3 branches at all times helps with that. He also has been carrying a second rope, one being used for leashing Marikka, which he could make a raft. A sesta might not cross a river so should he bring a paddle? Yes. A new paddle is made.

There were the clinkered punts he made. The heavy wooden ones are hard to move on land though the sled wagon can help with that. A tarp punt can be broken down to just the tarp with a new frame assembled if needed. Carrying a paddle and tarp is a moderate burden that is doable. With no tarp on hand that would delay the departure to prepare. The rope and paddle option is the only one ready.

If he delayed they would not be attacked, at least by him, for the season. To appear as a raid and leave would seem like a ghost.

Calle keeps pondering especially on his protection. Some foreign traders had worn a neck protection called a gorget. He doesn’t have enough metal a steel one but one of them had worn one of leather with shoulder guards. That is doable. It would take a ring of two pieces with a bending hinge and a tie hinge for the horizontal ring. From that hang flaps on the front, back and over the shoulders. Its not that complicated of an idea. Each of those is just one hinge or tie point. Making it fit well is where the test of skill is.

This would delay him a day.

He blows heather into the wind.

“Spirits,” Calle said, “Guide me. My hand in crafting, my heart in action.”

His mind drifts to recently acquired boar leather. It would mean accepting it had been sent. Sent that he could make its hide into armor for this fight. That is what he’ll use. Tonight he thinly cuts a ring for cords and rectangles for hinges. He plays around measuring with his hands for the sizing around neck and shoulder. He’ll sleep on it.

His night dreams of a boar thrashing out of the woods. It rises up on its hind legs. Its shape becomes that of a man. A man with armor, furs, axes, sword and bundles. The man marches past him toward a war camp.

Waking in the night Calle winces his eyes. He clasps his arms about himself making sure he is still a man. Over his head the swan feathers twirl from the rafters of Swan Cabin. Chanting quietly he stills his heart to fall back asleep.

In dim early hours he awakens. With a fresh mind he takes from the oven place a bit of charcoal. Measuring his neck and shoulders he transfers those to the boar hid. Repeating this makes sure he gets an average that should work. He flexes his shoulder noting changes onto the hide. A new set of marks is added outside of that for a tirmming allowance.
Taking out his fine small knife he spends the hours to make a leather gorget with front, back and shoulder flaps. When main pieces are pulled off he puts them on his body knowing they need to be trimmed. This fit, trim, fit, trim is repeated over and over until the neck ring sits well when he shifts his head. The hinge and tie are put in. Fit, move and trim is repeated for the flaps until they get mounted. It comes off decently well.

“The thoughtful crafter is an efficient crafter,” Calle recites.

Fitting on the final piece he is much more confident on the neck protection. Having even more on his shoulders is an extra blessing.

<CALLE 155 made leather gorget with pauldrons>>>
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