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General Discussion / Re: 6 for 6 Bear trapping?
« Last post by Tom H on Today at 04:12:36 PM »
Aye. It's a 'Tried and True' method! And, as Palu points out, it can occasionally backfire...heh.
Bug reports / Re: map not loading
« Last post by Sami on Today at 12:59:41 PM »
I'm playing version 3.62 on Steam for Linux (through Crouton on a Chromebook). Previous versions on this same machine were playable as of a year ago. But playing 3.62, I can't get past the map loading screen. I have tried this with existing characters as well as creating new ones. The loading screen gets frozen at "LOADING MAP... Avomeri (open sea)" and I have to force-quit the program.

I read this question and have changed my settings to Old Hardware Mode: ON, and restarted the game. No change.

Hmm. What's the exact Linux distro you're using? And for how long you have waited at "LOADING MAP ... " screen before judging it a freeze? 5 seconds, 10 seconds, 30 seconds?

All in all, if you e-mail me I can provide you with some earlier versions you can try out. And as this sounds so system specific it might be wiser anyway if we talked this over with e-mail, so feel free to get in conctact.
General Discussion / Re: 6 for 6 Bear trapping?
« Last post by PALU on June 02, 2020, 04:28:40 PM »
And some time you'll find yourself attacked by a bear from behind while working on building a trap...

But yes, I've been reasonably successful building traps near to bear sightings (although it took longer than a day).
General Discussion / 6 for 6 Bear trapping?
« Last post by SolomonShawn on June 02, 2020, 02:58:25 PM »
I've found extraordinary luck when I've stumbled across bears while traveling. My method is to retreat to the point that I can go to the strategic map, then to go back to the tactical map, build a large deadfall and bait it. Six times I've done this, and with different characters, and EVERY time I came back the next day to find the bear trapped.

I think it works so well because the trap is well within the bear's range. I carry uncooked meat/fish and always have at least one cord on hand so I can build a trap when opportunity knocks.
Brygun, hunting horn makes “a fancy noise” or “a fancy sound” so using that for other instruments isn’t immersion breaking.

oh... didn't actually play an audio file? Maybe Im blending in other games.


In general, if someone thinks we should add a recipe or two they can mention it preferably with some guidelines of the materials. Menu wise it would need to go into one of the existing BAC menus. Many have at least a little room. A couple are really full. The two free menu letters are "reserved" in the sense that BAC is leaving those available for users wanting to use other mods or their own custom additions.

Suggestions / Quality of Life improvement: drink from container on animal
« Last post by ineedcords on May 31, 2020, 10:49:09 PM »

Just a quick QoL improvement suggestion please; allow us to drink from a container that is located on an owned animal which is standing on a neighbouring tile.
As you know, currently we do this:
  • Take container from animal.
  • Drink from container.
  • Drop container.
  • Push container on to animal.
This 4-step process is repeated too many times every (winter) day.

Thanks for this great game!
Bug reports / Re: map not loading
« Last post by p1m on May 31, 2020, 09:16:59 PM »
Hi - I'm not sure how to play an older version of the game through Steam. Steam has auto-updated me to 3.6. I would guess that my existing characters are from 3.52 or thereabouts. Is there a guide somewhere for playing an older version of URW on Steam?

Yes - when I try to create a new character, the game lets me get through all the steps and then freezes at the same spot: LOADING MAP... Avomeri (open sea).
Brygun, hunting horn makes “a fancy noise” or “a fancy sound” so using that for other instruments isn’t immersion breaking.
Mod Releases / Re: Extended Encyclopedia addon v1.0.0
« Last post by JP_Finn on May 31, 2020, 06:36:30 PM »

u before o

General Discussion / Re: Early-Mid-Game Progression Questions
« Last post by PALU on May 31, 2020, 02:42:13 PM »
I'm not afraid of accidental robber encounters, as you can easily save your life by surrendering (and potentially return to take your stuff back when prepared after having grabbed backup equipment), and even when you fight them, they typically just steal your stuff and dump you somewhere (usually badly injured, but alive), even when you've killed one or more of them. Wolves are dangerous, though, as are bears and Njerps.
I think I've lost two characters to wolves and the rest to Njerps (well, there was an early case of drowning as well, before understanding the mechanics).
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