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General Discussion / Re: Some new player's feedback
« on: July 27, 2018, 05:31:33 PM »
I actually think the ice breaking, and the freezing without clothing, are good examples of the game working as intended. You were the one who chose to walk out on the ice, despite the weather and time of year... do you think in real life, a message would pop up telling you not to do so? As Erkka said, this sort of thing does happen in real life. and as for wandering about nude... Just put your clothes on and pay attention to your coldness rating this game does not hold your hand, and I like it that way.
As for repairing clothes and armor, I fully agree with you, and I hope that this will be implemented in the future. For now, there are many mods which address these issues and which are worth your time to check out - one of the best things about Unreal World is its robust and active modding community. As far as I know, the structure of the game does not allow you to repair cloth or armor (yet), but there are mods that allow you to create your own clothing and armor, which can ameliorate the frustration somewhat. You can also make ropes from plant fibers, etc. I do agree that cords should probably not be completely destroyed from smoking, and also I would like to see bandages be re-usable if you wash them, especially if only used on a minor cut or bruise.
I'm not sure about drinking bogwater in this time period. For one thing, there were far less sources of pollution than now. There weren't as many strains of bacteria in a place like Finland either. An ancient iron age person would also be immune to giardia and many other forms of illness, from having drank unsterilized water their entire life. However.... would it still be safe to drink from a bog? I'm not sure.
As far as ground cooling down... I'm not sure what your experience is with wildfires, but it actually does take quite a while for the ground to cool. I think the game is more-or-less accurate in that regard.
Finally, I disagree with you about the heating/heat retention abilities of wood saunas, but I agree that I think you should have to keep the smoke going for the whole time of the meat-smoking process. Of course, you are already perfectly able to do so if you wish to roleplay ... and I often do.
As for repairing clothes and armor, I fully agree with you, and I hope that this will be implemented in the future. For now, there are many mods which address these issues and which are worth your time to check out - one of the best things about Unreal World is its robust and active modding community. As far as I know, the structure of the game does not allow you to repair cloth or armor (yet), but there are mods that allow you to create your own clothing and armor, which can ameliorate the frustration somewhat. You can also make ropes from plant fibers, etc. I do agree that cords should probably not be completely destroyed from smoking, and also I would like to see bandages be re-usable if you wash them, especially if only used on a minor cut or bruise.
I'm not sure about drinking bogwater in this time period. For one thing, there were far less sources of pollution than now. There weren't as many strains of bacteria in a place like Finland either. An ancient iron age person would also be immune to giardia and many other forms of illness, from having drank unsterilized water their entire life. However.... would it still be safe to drink from a bog? I'm not sure.
As far as ground cooling down... I'm not sure what your experience is with wildfires, but it actually does take quite a while for the ground to cool. I think the game is more-or-less accurate in that regard.
Finally, I disagree with you about the heating/heat retention abilities of wood saunas, but I agree that I think you should have to keep the smoke going for the whole time of the meat-smoking process. Of course, you are already perfectly able to do so if you wish to roleplay ... and I often do.