Difference between revisions of "Winter survival"
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− | Winter is one of the harshest times in | + | Winter is one of the harshest times in ''UnReal World'', just like in real life. Here we'll teach you how to get through it in one (perhaps a bit frostbitten) piece. |
==Preparing for Winter== | ==Preparing for Winter== | ||
− | Of course, the first thing you have to do to get through winter is to prepare for it. The most important things are: shelter, [[Clothing|warm clothing]], wood, and lots and lots of Food ™. If you started in spring/summer you're in luck - there's a lot of time to get prepared. Lay down some [[ | + | Of course, the first thing you have to do to get through winter is to prepare for it. The most important things are: shelter, [[Clothing|warm clothing]], wood, and lots and lots of [[Food]]™. If you started in spring/summer you're in luck - there's a lot of time to get prepared. Lay down some [[Trapping (Skill)|trap-fences]] and get your hands on some crops for planting. Nets also help. [[Smoked food|Smoke]] or [[dried meat|dry]] your meat to preserve it as [[Salted meat|salting]] doesn't last quite as long. You could also use hides from your prey to make some warm [[Fur|fur clothes]]. |
Here's a rough guideline for how much you should have by winter: | Here's a rough guideline for how much you should have by winter: | ||
Line 11: | Line 11: | ||
* A cellar, containing around 100+ lbs of meat, preferably dried | * A cellar, containing around 100+ lbs of meat, preferably dried | ||
* Some way of getting even more food (trap fences and [[Net|nets]] are very popular) | * Some way of getting even more food (trap fences and [[Net|nets]] are very popular) | ||
− | * A set of [[ | + | * A set of [[skis]] and a ski-stick (or northern spear) |
It goes without saying that winter's not exactly a nice time. Here are the biggest threats in winter: | It goes without saying that winter's not exactly a nice time. Here are the biggest threats in winter: | ||
==Hunger== | ==Hunger== | ||
− | You can't grow crops in the winter and there will be fewer animals around for you to hunt and trap. Luckily, some rivers and lakes will still have fish. Rivers and lakes will freeze over, although rapids won't. To fish in frozen water, use your | + | You can't grow crops in the winter and there will be fewer animals around for you to hunt and trap. Luckily, some rivers and lakes will still have fish. Rivers and lakes will freeze over, although rapids won't. To fish in frozen water, use your [[Fishing (Skill)|Fishing]] skill to cut a hole in the ice and fish to your heart's content. |
The best way to deal with this problem is to make sure you'll never be in a starvation situation. Being prepared pays off! Usually in autumn, there should be a huge number of animals, fish, and crops to grab. Use them! Preserve all the meat you can get your hands on and harvest all your vegetables. Basically, to get through winter unscathed, an [[Elk|elk]] (or two) and a [[Bear|bear]] (or three) will ''definitely'' be enough. You could also buy some domesticated animals ([[Cow|cows]], [[Pig|pigs]], [[Forest reindeer|reindeer]] or [[Sheep|sheep]]) and use them as a 'walking larder'. | The best way to deal with this problem is to make sure you'll never be in a starvation situation. Being prepared pays off! Usually in autumn, there should be a huge number of animals, fish, and crops to grab. Use them! Preserve all the meat you can get your hands on and harvest all your vegetables. Basically, to get through winter unscathed, an [[Elk|elk]] (or two) and a [[Bear|bear]] (or three) will ''definitely'' be enough. You could also buy some domesticated animals ([[Cow|cows]], [[Pig|pigs]], [[Forest reindeer|reindeer]] or [[Sheep|sheep]]) and use them as a 'walking larder'. | ||
+ | |||
+ | ==Thirst== | ||
+ | During winter, if you're not on the coast, drinking water could become somewhat troublesome, as lakes and rivers will freeze over. If the water source you're using is frozen over, you'll need to cut a hole in the ice, using the [[Fishing (Skill)|Fishing]] menu or pressing {{key|q}} the Quaff (Drink) key (which will also cut a hole in the ice). This can take a bit of effort and time, so filling up a tub and taking it back to your settlement might be a good idea, which should keep you stocked for a couple days or so. | ||
==Weather== | ==Weather== | ||
Line 25: | Line 28: | ||
When you travel around you'll start to get messages about how cold you are. In order of warmest to coldest, they are: | When you travel around you'll start to get messages about how cold you are. In order of warmest to coldest, they are: | ||
− | Sweating A Lot > Sweaty > Hot > Warm > Rather warm > Cool > Cold > Bitterly cold > Freezing | + | Sweating A Lot > Sweaty > Hot > Warm > Rather warm > Comfortably Warm > Chilly > Cool > Cold > Bitterly cold > Numbingly Cold > Freezing > Freezing to Death |
− | If you receive the 'Cold' message, stop what you're doing and build a fire. Stay next to it until you are at least 'Hot'(Use the - key to wait or hold the . key if you are time conscious). That way you'll prevent frostbite. The warmer your clothing is, the faster you'll warm up, and the longer you'll stay warm. | + | If you receive the 'Cold' message, stop what you're doing and build a fire. Stay next to it until you are at least 'Hot' (Use the - key to wait or hold the . key if you are time conscious). That way you'll prevent frostbite. The warmer your clothing is, the faster you'll warm up, and the longer you'll stay warm. |
− | This is where building a fireplace pays off. When a normal outdoor fire burns down, the embers are basically useless. But if a fire burns down in a fireplace, ''it will still warm you''. This means that you have to burn less wood to stay warm for longer! Yes, it takes 35 [[Stone|stones]] to build, but that's not an excuse. Don't have a house? Build three sections of wall and 2 sections of floor, then build a fireplace on one of them. Fireplaces are an absolute must! By the way, around 700 firewood will be enough for the winter. Feel free to chop more. | + | Always carry 20 or so branches or spruce twigs for starting fires! If you happen to miss the 'Cold' message and don't notice how cold you are until you reach Numbingly Cold (or worse!), put those branches down and start a fire right away! (Of course, you'll want to gather more to keep the fire going once it's started.) You CAN die of hypothermia if you reach 'Freezing to Death' and don't warm up FAST, and the extra time it takes to gather branches/twigs can mean life or death, especially if you get unlucky enough that it takes several attempts to start a fire. |
+ | |||
+ | This is where building a fireplace pays off. When a normal outdoor fire burns down, the embers are basically useless. But if a fire burns down in a fireplace, ''it will still warm you''. This means that you have to burn less wood to stay warm for longer! Yes, it takes 35 [[Stone|stones]] to build, but that's not an excuse. Don't have a [[Wooden Building|house]]? Build three sections of [[Wall|wall]] and 2 sections of [{Floor and ceiling|floor]], then build a fireplace on one of them. Fireplaces are an absolute must! By the way, around 700 firewood will be enough for the winter. Feel free to chop more. | ||
The cold does have good side effects. Raw meat dumped outside will last practically forever provided the temperature stays below 0 degrees, so is good for trapping. Also, it's very dry in winter, so meat can be dried. Game tracks show more clearly everywhere. Note that in the current versions, you can't drink water from snow. | The cold does have good side effects. Raw meat dumped outside will last practically forever provided the temperature stays below 0 degrees, so is good for trapping. Also, it's very dry in winter, so meat can be dried. Game tracks show more clearly everywhere. Note that in the current versions, you can't drink water from snow. | ||
+ | |||
+ | ==Ice Sheets== | ||
+ | As of build 3.30 - Ice covering lakes and rivers cannot be traversed in the world map. Instead, now a character must zoom-in to the local map to cross the ice sheets. This is because the player now has a chance that the ice will break, causing the player to instantly fall into the freezing water. This can be extremely dangerous, as not only are you instantly freezing, there is a chance that the next tile, or the tile adjacent of your current tile, will break upon trying to climb out. Essentially you can drown, if you don't freeze first. | ||
==Boredom== | ==Boredom== | ||
Line 39: | Line 47: | ||
* Chop firewood . | * Chop firewood . | ||
Just in case you didn't have enough (or don't think you do...) | Just in case you didn't have enough (or don't think you do...) | ||
− | * Expand your house. | + | * Expand your [[Wooden Building|house]]. |
Winter is actually a popular time for doing so, due to a neat little [[Exploits|exploit]]. It's also a good time to expand your fields. | Winter is actually a popular time for doing so, due to a neat little [[Exploits|exploit]]. It's also a good time to expand your fields. | ||
− | * Train your skills | + | * Train your [[Skills|skills]] |
Nearly any skill that requires repetition and does not require a live target can be trained without leaving your house. Shooting arrows at the stove, crafting, etc. | Nearly any skill that requires repetition and does not require a live target can be trained without leaving your house. Shooting arrows at the stove, crafting, etc. | ||
− | Physician is also a good one. Run outside naked, get some frostbite, come back in and heal them all you crazy masochist. | + | Physician is also a good one. Run outside naked, get some frostbite, come back in and heal them all you crazy masochist. (NOTE: This is extremely risky in the current version due to the risk of hypothermia. Be EXTREMELY careful if training the physician skill in this way.) |
Of course, you could train other menial skills like Weatherlore and herblore. | Of course, you could train other menial skills like Weatherlore and herblore. | ||
* Make a huge armory... | * Make a huge armory... | ||
− | Make piles upon piles of [[Arrow|arrows]], javelins, [[ | + | Make piles upon piles of [[Arrow|arrows]], [[Javelin|javelins]], [[Clothing|clothing]], [[Cord|cord]], whatever. |
− | * ... so that you can go on a crazy Njerpez raid! | + | * ... so that you can go on a crazy [[Njerpez]] raid! |
− | Njerpez hunting in winter is fun! (and the author's favorite winter pastime). You see, if you have a set of | + | Njerpez hunting in winter is fun! (and the author's favorite winter pastime). You see, if you have a set of [[skis]], you'll be traveling at 100%+ speed while the Njerpez have to trudge through the snow. As of v3.19, there is no fatigue penalty for skiing, although that will change in v3.20. With a bunch of [[dog]]s, good [[Clothing|armor]] and a good [[Weapons|weapon]], you'll be unstoppable! |
* Go exploring. | * Go exploring. | ||
− | Uncover the vast wilderness. Run around, looking for more | + | Uncover the vast wilderness. Run around, looking for more [[village]]s, maybe build another cabin. It's a good time to explore the world - just move around hunting [[Animal|small game]], stopping every now and then to [[Hideworking (Skill)|tan the skins]]. |
− | * Go spelunking. | + | * Go [[Cave|spelunking]]. |
Cave exploring, basically. This actually carries a little risk, as [[Bear|bears]] like to sleep in caves. | Cave exploring, basically. This actually carries a little risk, as [[Bear|bears]] like to sleep in caves. | ||
*Do not let your boredom let you take large risks. | *Do not let your boredom let you take large risks. | ||
While going through the worst part of winter boredom, if you end up getting bored of creating weapons, arrows, javelins, etc. and any other task stated above. If you value your character and want to get through winter, don't go looking for fights or taking large risks as you may forget an article of clothing that you require and you may freeze to death. Also carrying too much and getting stranded can force you to leave certain items in the wilderness that you may want to keep, such as heavy armour, iron, leather, etc. | While going through the worst part of winter boredom, if you end up getting bored of creating weapons, arrows, javelins, etc. and any other task stated above. If you value your character and want to get through winter, don't go looking for fights or taking large risks as you may forget an article of clothing that you require and you may freeze to death. Also carrying too much and getting stranded can force you to leave certain items in the wilderness that you may want to keep, such as heavy armour, iron, leather, etc. | ||
+ | |||
+ | [[Category:Gameplay]] | ||
+ | [[Category:Survival]] |
Latest revision as of 11:11, 25 May 2022
Winter is one of the harshest times in UnReal World, just like in real life. Here we'll teach you how to get through it in one (perhaps a bit frostbitten) piece.
Preparing for Winter
Of course, the first thing you have to do to get through winter is to prepare for it. The most important things are: shelter, warm clothing, wood, and lots and lots of Food™. If you started in spring/summer you're in luck - there's a lot of time to get prepared. Lay down some trap-fences and get your hands on some crops for planting. Nets also help. Smoke or dry your meat to preserve it as salting doesn't last quite as long. You could also use hides from your prey to make some warm fur clothes.
Here's a rough guideline for how much you should have by winter:
- Warm clothing, so that the 'Warmth' tab on your Armor page is completely green (except your face, which will be very difficult to make 'completely' green).
- A few domestic animals (om nom) (in a fenced off area)
- Indoor shelter of some kind (cabin, cave, walled-up sauna etc)
- A constructed fireplace in said area. THIS IS A MUST!
- A cellar, containing around 100+ lbs of meat, preferably dried
- Some way of getting even more food (trap fences and nets are very popular)
- A set of skis and a ski-stick (or northern spear)
It goes without saying that winter's not exactly a nice time. Here are the biggest threats in winter:
Hunger
You can't grow crops in the winter and there will be fewer animals around for you to hunt and trap. Luckily, some rivers and lakes will still have fish. Rivers and lakes will freeze over, although rapids won't. To fish in frozen water, use your Fishing skill to cut a hole in the ice and fish to your heart's content.
The best way to deal with this problem is to make sure you'll never be in a starvation situation. Being prepared pays off! Usually in autumn, there should be a huge number of animals, fish, and crops to grab. Use them! Preserve all the meat you can get your hands on and harvest all your vegetables. Basically, to get through winter unscathed, an elk (or two) and a bear (or three) will definitely be enough. You could also buy some domesticated animals (cows, pigs, reindeer or sheep) and use them as a 'walking larder'.
Thirst
During winter, if you're not on the coast, drinking water could become somewhat troublesome, as lakes and rivers will freeze over. If the water source you're using is frozen over, you'll need to cut a hole in the ice, using the Fishing menu or pressing q the Quaff (Drink) key (which will also cut a hole in the ice). This can take a bit of effort and time, so filling up a tub and taking it back to your settlement might be a good idea, which should keep you stocked for a couple days or so.
Weather
Allow me to state the obvious here: Winter is Cold. The capital is justified. For most of winter the temperature will be below freezing. Frostbite will be common here, so wrap up warm. While frostbite tends to clear up in a few weeks, severe or questionable frostbite may take months.
When you travel around you'll start to get messages about how cold you are. In order of warmest to coldest, they are:
Sweating A Lot > Sweaty > Hot > Warm > Rather warm > Comfortably Warm > Chilly > Cool > Cold > Bitterly cold > Numbingly Cold > Freezing > Freezing to Death
If you receive the 'Cold' message, stop what you're doing and build a fire. Stay next to it until you are at least 'Hot' (Use the - key to wait or hold the . key if you are time conscious). That way you'll prevent frostbite. The warmer your clothing is, the faster you'll warm up, and the longer you'll stay warm.
Always carry 20 or so branches or spruce twigs for starting fires! If you happen to miss the 'Cold' message and don't notice how cold you are until you reach Numbingly Cold (or worse!), put those branches down and start a fire right away! (Of course, you'll want to gather more to keep the fire going once it's started.) You CAN die of hypothermia if you reach 'Freezing to Death' and don't warm up FAST, and the extra time it takes to gather branches/twigs can mean life or death, especially if you get unlucky enough that it takes several attempts to start a fire.
This is where building a fireplace pays off. When a normal outdoor fire burns down, the embers are basically useless. But if a fire burns down in a fireplace, it will still warm you. This means that you have to burn less wood to stay warm for longer! Yes, it takes 35 stones to build, but that's not an excuse. Don't have a house? Build three sections of wall and 2 sections of [{Floor and ceiling|floor]], then build a fireplace on one of them. Fireplaces are an absolute must! By the way, around 700 firewood will be enough for the winter. Feel free to chop more.
The cold does have good side effects. Raw meat dumped outside will last practically forever provided the temperature stays below 0 degrees, so is good for trapping. Also, it's very dry in winter, so meat can be dried. Game tracks show more clearly everywhere. Note that in the current versions, you can't drink water from snow.
Ice Sheets
As of build 3.30 - Ice covering lakes and rivers cannot be traversed in the world map. Instead, now a character must zoom-in to the local map to cross the ice sheets. This is because the player now has a chance that the ice will break, causing the player to instantly fall into the freezing water. This can be extremely dangerous, as not only are you instantly freezing, there is a chance that the next tile, or the tile adjacent of your current tile, will break upon trying to climb out. Essentially you can drown, if you don't freeze first.
Boredom
Yes, boredom. Just like in real life, URW's winter is cold, long, and boring. More than one character has died as a result of boredom. When you're bored you start to take stupid risks in order to find something to do. Try to find things to do.
You could:
- Chop firewood .
Just in case you didn't have enough (or don't think you do...)
- Expand your house.
Winter is actually a popular time for doing so, due to a neat little exploit. It's also a good time to expand your fields.
- Train your skills
Nearly any skill that requires repetition and does not require a live target can be trained without leaving your house. Shooting arrows at the stove, crafting, etc. Physician is also a good one. Run outside naked, get some frostbite, come back in and heal them all you crazy masochist. (NOTE: This is extremely risky in the current version due to the risk of hypothermia. Be EXTREMELY careful if training the physician skill in this way.) Of course, you could train other menial skills like Weatherlore and herblore.
- Make a huge armory...
Make piles upon piles of arrows, javelins, clothing, cord, whatever.
- ... so that you can go on a crazy Njerpez raid!
Njerpez hunting in winter is fun! (and the author's favorite winter pastime). You see, if you have a set of skis, you'll be traveling at 100%+ speed while the Njerpez have to trudge through the snow. As of v3.19, there is no fatigue penalty for skiing, although that will change in v3.20. With a bunch of dogs, good armor and a good weapon, you'll be unstoppable!
- Go exploring.
Uncover the vast wilderness. Run around, looking for more villages, maybe build another cabin. It's a good time to explore the world - just move around hunting small game, stopping every now and then to tan the skins.
- Go spelunking.
Cave exploring, basically. This actually carries a little risk, as bears like to sleep in caves.
- Do not let your boredom let you take large risks.
While going through the worst part of winter boredom, if you end up getting bored of creating weapons, arrows, javelins, etc. and any other task stated above. If you value your character and want to get through winter, don't go looking for fights or taking large risks as you may forget an article of clothing that you require and you may freeze to death. Also carrying too much and getting stranded can force you to leave certain items in the wilderness that you may want to keep, such as heavy armour, iron, leather, etc.