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Messages - PALU

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1
General Discussion / Re: How to complete "Adventurer's (Item)" Quest?
« on: June 08, 2022, 06:06:29 PM »
The description isn't mixed up in English, as far as I can tell. However, the wording is such that you can easily get tricked into mentally think it's reversed.

2
General Discussion / Re: Regarding squirrel's hides
« on: June 05, 2022, 09:51:02 AM »
Sorry, but I'm not sure I understand what you're asking (and so guess it might be difficult for others as well).

My main interpretation is that it's about donation, in which case the official page is here https://www.unrealworld.fi/urw_donation-based.html. Since it would involve money, I'd recommend just looking at the link and then locate the page yourself from UrW's top page to avoid a potential scam risk. There's a "How and why to Support UrW development button both on the top page and on the linked page that should lead you to the details.

3
General Discussion / Re: Everything about Njerpezit?
« on: June 03, 2022, 09:04:49 AM »
All Njerps are rabid. They'll all attack you on sight, and that includes children. Like (other) animals they can get scared and run away, but they'll eventually turn back and attack you again until either you or they are dead.

According to what I remember from my single Njerp purge attempt (PC died after extermination of about a third of the territory), civilians seem to carry the same kind of stuff civilians elsewhere tend to carry. Warriors carry varying kinds of weapons and armor, including Njerp weapons. I don't know if I've encountered Njerps with culture specific weapons of other cultures, though (as you might expect raiders to do).

If I remember correctly their villages looked like villages elsewhere in the non northern parts (i.e. wooden buildings, not kotas). I've never seen a war camp that wasn't a starting scenario one.

4
Suggestions / Re: Merge the axe and club skills
« on: May 31, 2022, 11:07:18 AM »
Without any personal experience, I believe there are a number of things that are common to all kinds of fighting, such as how to move efficiently, keep all parts of yourself away from enemy reach as much as possible, bio mechanical knowledge (i.e. what you can expect to be able to do/not do), detection of incoming threats (which can be considered part of dodge/block), etc.

However, that doesn't necessarily have to be modeled.

It can be noted that just whacking away with an axe as if it was a club is probably going to be rather useless, as an axe requires proper edge alignment to hit properly. Also, the targets suitable for a club strike are different from those suitable for an axe strike.

5
Bug reports / Re: [3.71] Elk Fat Disappeared
« on: May 29, 2022, 09:29:21 AM »
To get back what was stolen from you:
You can make a fake recipe that produces elk fat as a minimum time task. I think such recipes can consume nothing, but otherwise you can sacrifice e.g. a twig in it.

6
As I said, they're rare. I've gotten them two or three times over all the years I've played the game. I've got no idea where my characters were, but it makes sense for it to happen in areas with more water courses. And I don't think I've ever gotten one bordering a lake...

7
My hands down favorite is anything (including spruce infested!) bordering a river. They're rare, but the reduction of possible target tiles is substantial.

8
I've been caught in that trap as well, although I used a bowl, so it wasn't a significant loss.

9
General Discussion / Re: Valuables?
« on: May 15, 2022, 09:33:25 AM »
The quest will be given to you by someone in a village (one where they'll talk to you, of course) at some point. I don't believe there is any way to speed this process up apart from checking for quests regularly.

However, I wouldn't be surprised if you'd also have to be on friendly terms with the village, rather than just being tolerated or just a random stranger, but that's mostly speculation.

A further hint is that it's one of the longer term quests that have a long expiration period that can be active concurrently with "normal" quests.

10
General Discussion / Re: Can you improve Dodge Skill?
« on: May 03, 2022, 08:35:53 AM »
I think I've managed to reach 100 with a character, but I'm not sure. Definitely 90+, though.

- Gear up in lots of protection (everywhere).
- Chase an elk or reindeer to exhaustion.
- Stand in the way of it. If you manage to guess which direction it intends to move in it can attack, and you can elect to try to dodge (or use a shield to train that instead).
- Repeat for hours (both in game and in reality) until you've accumulated the maximum 3 points of increase per day (or until your character is too hungry/tired to continue: it's extremely slow above 90%. I've had sessions where I've had to break off after a single point.
- The ideal is if you manage to drive the "sparring partner" into a place where there's only one direction in which to move, namely through your character. You can find such places (rarely) along rivers and formed by trees. I assume you can also construct them with fences, but driving the animal to them is a challenge.

11
General Discussion / Re: How to complete "Adventurer's (Item)" Quest?
« on: April 25, 2022, 09:56:35 AM »
These search quests are rather tedious.

That said, the item quest is probably the easiest of these...

Find the area and walk through all the tiles that match the criteria, following the border, and move between these areas on the overmap. This quest is marked by bloods capes that I think are hard to miss if you move through the whole tile. You can also look for tracks from the animal mentioned, as such tracks, followed backwards, may lead you to the shelter.
The shelter itself can be missed if you're unlucky, as it can be placed anywhere within the tile, not necessarily near the border of the other biome, but once you've found the blood scapes it's just a matter of waling through the tile in a somewhat organized fashion.

In order to do the above successfully, you need to have a decent view of the overmap area covered, i.e. not all blank space, so you ought to seek out high vantage points to look around. Also, the search sessions ought to be done during daylight, which can be limited in winter. Also bring food for a fair number of days, as the search can take a while (and for worse ones, like the robber or animal in the forest cover quest you need to bring more than a week's worth of supplies unless you're prepared to leave and get more). Since you're probably going to spend several days looking, you need shelter if the weather is bad, so the new post spruce one is probably useful (or you can build a traditional shelter, or sleep in a nearby village if there is one (assuming it's one where the inhabitants don't hate your guts)).

The great risk is to encounter the animal and get attacked: I've lost several characters that way.

12
The reason for them to refuse when no negative factors are involved is unknown. It happens, and it might be that they may soften up after getting to know you better (i.e. you have a better standing with the village), although that's speculation. It may also be that they're less likely to accept jobs during sowing and harvest seasons, although that's speculation as well.

There was a bug that caused former hirelings to never get out of "not now, maybe later", but I believe that bug has been fixed.

However, if they say they're not interested I think you're out of luck for quite some time at the least (and they're in luck for not getting murdered by a greedy serial killer).

13
General Discussion / Re: Hideworking
« on: April 22, 2022, 07:36:16 AM »
I generally search for a tree trunk and bring a rock (which I carry anyway, for throwing at birds). The last step doesn't need water, so bringing the tree trunk/log to the water is worth the trouble only if you're going to do it a lot (and I don't bother, but rather remember where the tree trunk is, until I've constructed the sauna (and the table in it).

14
People not returning from missions results in no villagers from that village being willing to accompany you. That is even if they were hired for a robber hunt and were shot in the back by other companions...

15
General Discussion / Re: RAID
« on: April 20, 2022, 09:02:47 AM »
Not worth slaughtering a village over. If you just want the item, then be a less despicable asshole by just stealing it (still an asshole, but a lesser one).

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