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Messages - JP_Finn

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1
Bug reports / Re: (taken) stuff not stolen?
« on: January 30, 2026, 08:32:46 AM »
The village is close, but there is a lake in the middle. And they did never complain when I got rye and nettles from the fields.
Also the problem is happening in winter and I visited the village multiple times in the meantime.
Furthermore that doesn't really expalin why an empty pot whould be considered as "taken". Or why the villagers would ask me to return a total of 8 pots that I don't have.
Or why logging in later and today, I found a second and then a third pot next to my fireplace, flagged as "taken", next to my new pot that I traded with another village after "returning" the first one (that was never stolen in the first place btw, but the villagers reacted as if it was).

Anything with Taken tags will contaminate other products derived from it. When you use boil/bake recipe that requires pot, the game actually creates a new pot with the meal in it. Not add meal in the original pot.

2
Modding / Re: A Query on Realism in Modding
« on: January 28, 2026, 02:41:48 AM »
I have dual forked approach to realism in “modding”

1) I have all cheaty stuff possible. If I have a rock: get salmon in 1min, get 4lbs salt in 1min, get battlesword in 1min. This is for my own mod dev/testing

2) I have realistic, preferably personally tested/timed recipes only. Cook a bread in pot as you would with Dutch oven. How long does it take for me to knead the dough. Ok, and how long to proof it. Do I want single or 2 part recipe, am I splitting the dough prep and proof as 1 recipe, then bake as 2nd. As far as I can tell tell, mods can’t call on ambient temp; so should I allow myself to proof dough during the winter in the -30C, or should I require fire/embers? Now that recipe needs to also work during summer, it’s nice and warm 28C; why would the recipe ask for fire or embers to proof the dough?


So, to agree with Bedlam and Galvana: you do you. If you appreciate the core mechanics’ and the hours Sami and Erkka put in on testing snow crust for skiing/walking fatigue: you’ll likely prefer realistic mods too.

Or for funsies, to go Njerp killing without spending 1-2 years getting armor&weapons, give yourself massive wealth, and go ham.

It’s not like there is global “leaderboard” or “ranking”

3
Bug reports / Re: (taken) stuff not stolen?
« on: January 23, 2026, 04:08:58 PM »
Is your camp, cellar, cabin really close to the village? As in within 1-3 wilderness tiles?

The villagers consider items/plants in their fields theirs. Any items in same range can be picked by the game engine as taken. If a villager sees you with that (taken) item, it will convert to (unpaid).

4
As for testing with vanilla, do a fresh install to another folder.

5
Development News / Re: Season's Greetings
« on: December 24, 2025, 06:34:41 PM »
Hyvää ja rauhallista Joulua! Ja vieläkin parempaa Uutta Vuotta!

6
Suggestions / Re: hafted axe/spear head quality visible
« on: December 21, 2025, 08:30:43 PM »
I agree. And in same note; it’d be nice if we could inspect arrows the same. “Decent arrowhead on fine birch shaft, one fine arrow” or some such.

7
Suggestions / Re: Add hotkey for switching traditional movement on/off
« on: November 28, 2025, 09:19:54 PM »
Not a bad suggestion, holding down Alt key does that, but not as a toggle.

… I use it mostly traversing spruce mires.

8
Bug reports / Re: 210 northern bows in Reemi village
« on: November 10, 2025, 07:54:09 AM »
Did you happen to save at that very moment?

9
General Discussion / Re: Personal House-Rules?
« on: November 08, 2025, 05:47:10 AM »
I also prepare post-spruce, but only light campfire fall through spring. Summer only small fire to prepare meal.
Any village I spend more than a night at, I tend to give them food, birchbark shoes for shoeless, birchbark hats for those without. Any poor quality crafting of fishing rods, lippo, loop snares, paw-boards, clubs, or javelins, I always donate to the first kids I see. When you got none, even poor quality is great.

Most characters won’t hunt any water fowl, as they were messengers to the dead Tuonenjoki(Deaths’ river) separating dead from living. If one is found dead in a trap, it will be burned on small pyre.

In wintertime first thing in the morning is to light a fire, usually 6 firewood. Last thing before bed, is to light fire again, with 6 firewoood. Still low end of wood burn, but I grew up with wood stove in the kitchen and remember mom heating it up every morning during winter.

10
This seems somewhat similar to the bug I encountered with modded hot smoker, which doesn’t consume 20 firewood from the ground, only from inventory.

11
Development News / Re: From tendons to sinew yarn
« on: November 08, 2025, 05:14:52 AM »
Are we expecting tendons as additional drop when butchering? Presumably only larger game; seals, pigs, reindeer, elk bear?

12
It would seem that Galgana got this underway.
If you still want this moved mention me and I'll move it to Bugs, and add to Sami's to-do pile.

13
Suggestions / Re: Directions to water when there's no water in village
« on: October 02, 2025, 06:10:28 PM »
If the villagers’ script could check the 8 surrounding wilderness map tiles for water, be it spring, river, lake or sea; that’d do the trick.

Bonus points if they’d say, “there’s a river east of the village”, “there’s a spring south of the village” and so on. Rather than the x distance to cardinal/intermediate direction. Better immersion.

14
Gameplay questions / Re: Villagers Stealing Food?
« on: September 23, 2025, 08:35:29 PM »
Food left on village property will be picked up and eaten over time.
I often gift birchbark shoes for shoeless and about 1/8-1/2 of the meat to the villagers when picking up as the payment for their labor. (Any poor quality weapons, trapping or fishing gear I gift to the kids in the villages I visit)

Use a map to mark you smoking meats with estimated completion date, be there 1 day prior or at least 2-3 after.

15
Suggestions / Re: Strenght 0 problem
« on: September 12, 2025, 11:24:39 PM »
If you “l”ook at the smith, is he carrying the soup still, or is it in any building?

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