Topic: Partially constructed trap fence eats spikes  (Read 1726 times)


« on: October 15, 2017, 12:50:45 AM »
Passed out from lack of sleep while building a trap fence.  It removed the six spikes from inventory and produced a translucent place-holder the way partially-constructed built-menu things do, but trying to resume required six more spikes.
« Last Edit: October 22, 2017, 10:05:55 AM by Sami »


« Reply #1 on: October 15, 2017, 02:04:47 AM »
Aye, I've also noticed this. Doesn't happen when the partial construction gets a good way in, from what I can tell. Just when the construction is (almost) immediately halted due to being ready to drop (not sure if the same would happen if starting construction at 99% fatigue, would have to test). Deconstructing the partially built fence does return the stakes, though, so that works as work-around: if it tries to consume more stakes, ESC out, deconstruct and rebuild.


« Reply #2 on: October 22, 2017, 08:46:29 AM »
I have noticed it too. Can confirm what Silenia says.