Topic: [Fixed - persists in 3.61] Animal Hide Disappears if Character Falls Asleep  (Read 367 times)


Roheline

« on: March 22, 2020, 01:52:12 AM »
I've seen this happen twice now with one character, with means it's partially my own fault for not learning my lesson!

If the character is exhausted when they begin skinning an animal and passes out before the process is done, then when they wake up there is no skin in the inventory and the animal is shown as already skinned, so the skin effectively disappears.
« Last Edit: March 24, 2020, 06:38:22 PM by Sami »

Tinker

« Reply #1 on: March 22, 2020, 10:31:38 AM »
It happened to me once as well, but I did not notice the skin was missing at first, I was more interested in the meat at the time and later I assumed I had built a fire to cook the meat on top of the skin, or something equally stupid. I do remember I was falling asleep as well as starving at the time.

Sami

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« Reply #2 on: March 22, 2020, 06:54:20 PM »
What versions you're playing?

This should be fixed in recently released 3.62.
Here's the earlier report:
https://www.unrealworld.fi/forums/index.php?topic=5321.0
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Tinker

« Reply #3 on: March 23, 2020, 10:03:27 AM »
I am still on 3.61, not much point updating until I finish rebuilding my system, as I cannot run anything yet.

Roheline

« Reply #4 on: March 24, 2020, 04:07:17 AM »
Oops, looks like I missed downloading 3.62. Thanks for fixing and I believe this thread can be closed. :D

Sami

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« Reply #5 on: March 24, 2020, 06:37:56 PM »
Alright. Thanks for the follow-ups. So it seems this is a previous version issue, and fixed in 3.62.
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