UnReal World forums
UnReal World => Bug reports => Solved'n'fixed bug reports => Topic started by: Roheline on March 22, 2020, 01:52:12 AM
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I've seen this happen twice now with one character, with means it's partially my own fault for not learning my lesson!
If the character is exhausted when they begin skinning an animal and passes out before the process is done, then when they wake up there is no skin in the inventory and the animal is shown as already skinned, so the skin effectively disappears.
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It happened to me once as well, but I did not notice the skin was missing at first, I was more interested in the meat at the time and later I assumed I had built a fire to cook the meat on top of the skin, or something equally stupid. I do remember I was falling asleep as well as starving at the time.
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What versions you're playing?
This should be fixed in recently released 3.62.
Here's the earlier report:
https://www.unrealworld.fi/forums/index.php?topic=5321.0
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I am still on 3.61, not much point updating until I finish rebuilding my system, as I cannot run anything yet.
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Oops, looks like I missed downloading 3.62. Thanks for fixing and I believe this thread can be closed. :D
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Alright. Thanks for the follow-ups. So it seems this is a previous version issue, and fixed in 3.62.