Topic: Run Away Slave on Winter (lucky)  (Read 484 times)


Setio

« on: February 14, 2019, 05:03:58 PM »
Surrounded by Njerpet. E'llp ran away as fast as he can to the closest building, rained by arrows. Inside the building E'llp feels great fear, and ready to fight with his rough knife. heard sound of fighting. But nobody enter the building, what he heard only sound of fighting. Seems that there's an arrow hit the other Njerpet, and they're fighting each other. After some moment, it became quiet.

E'llp sneaking carefully, and stunned when he saw dozens of Njerpet Warriors lying dead. E'llp took the spear, bow and arrow, then observe his surrounding. He found only one warrior survive from the chaos. E'llp start to aim and shot the arrow. One and only badly wounded Njerpet instantly dead with one bullet.

E'llp picked up their equipments. Fell down the tree and make big fire, ready to cremate the unbelieveable warriors.

JEB Davis

« Reply #1 on: February 15, 2019, 03:33:17 AM »
Wow!  :)

The spirits have blessed that one!

irontide

« Reply #2 on: February 15, 2019, 05:53:28 PM »
It's happened to me before that Njerpez hit each other and start fighting, but never have they basically taken care of each other this way. A nice fluke!

Is your approach in the Runaway Slave scenario to run to the building and fight in the doorway? I can see that as a strategy, but I think knives are awful combat weapons and Njerpez tend to have high weapon skills. My favoured approach is to run away as fast as I can, spend a day or two making some javelins, go back and pick one Njerpez off at night with the javelins, loot him and run before the others can catch up, then rinse and repeat until either I feel I'm strong enough to take on the remaining Njerpez in a straight fight or I run out of javelin targets.

Setio

« Reply #3 on: February 15, 2019, 06:45:09 PM »
Is your approach in the Runaway Slave scenario to run to the building and fight in the doorway?

Yes. Running in one tile Kota, and ready to fight. Punch, Kick, Smack (if available ;D), dodge (but better blocking), picking up warrior's slipped weapon, and on. Of course i'm rolling character stats with high strenght, endurance, will, speed.