Difference between revisions of "Dog"

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| regions =
 
| regions =
 
| terrain =
 
| terrain =
| skin = [[Leather]]
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| skin = 4 lbs of [[fur]]
| butcher =
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| butcher =  
| weight =
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| weight = 65-80 lbs
 
| speed =
 
| speed =
 
| movement = Walking
 
| movement = Walking
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| pointProtection =
 
| pointProtection =
 
| bluntProtection =
 
| bluntProtection =
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| butcher = 30-40 [[meat]] cuts, 0.6 lbs of [[fat]]
 
}}
 
}}
  
Dogs are one of the most useful domestic [[Animals|animals]]. They can be [[Trading|traded]] for in many villages, and come in two different colors. There is no difference in ability between them. Not only are they able to carry 68 pounds of equipment, they can fight for you, and are very good at doing so. Anything which is aggressive towards you (has red dashes showing) will be targeted by your dogs. Be warned, though - once off the [[leash]], they will not necessarily return to you. Dog hides give [[leather]] when [[Hideworking (Skill)|tanned]].
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Dogs are one of the most useful domestic [[Animals|animals]]. They can be [[Trading|traded]] for in many villages. Not only are they able to carry around 70 pounds of equipment, they can fight for you, and are very good at doing so. Be warned, though once off the [[leash]], they will not necessarily return to you on their own. However, if your dog is nearby, it can be recalled using the "Come!" command from the {{key|C}}hat menu. Dog hides give [[fur]] when [[Hideworking (Skill)|tanned]].
  
[[File:Dogpen.PNG|frame|Dogs in a pen]]
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A dog needs to be put on a [[leash]] as soon as it is bought or it will run away. When you buy a dog, you are also given a rope. Apply the rope to the dog to leash it. You can tie them to a single tree or fence (or separate them to feed them more properly)
  
A dog needs to be put on a [[leash]] as soon as it is bought or it will run away. When you buy a dog you are also given a rope. Apply the rope to the dog to leash it. You can tie them on a tree (or separate them on several trees to feed them more properly)
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Dogs need to be fed regularly and will bark in hunger whenever they need food. To feed dogs, drop food within their reach and leave it there. Throwing food at the dog is another quick way to do this. Some times dogs won't see nearby food, just command them to eat now. Dogs will not eat unpaid food in the villages, but if there's nobody, they will happily eat it. Dogs eat raw meat and fish, fat, bones and some cooked meals. When dogs are full, commanding them to eat now will cause them bark in disagreement.
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Furthermore, after feeding [[Acquiring food|food]] (by [t]hrowing or leaving on the ground) to a leashed dog, it is possible to name your dog as well as leave it off the leash. It will become loyal and follow you around.
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{| border="1" cellpadding="1" cellspacing="1"
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! scope="col"|Male or Female
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! scope="col"|CarryLoad Big/Average/Small lbs
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! scope="col"|#ArrowCost Big/Average/Small
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|-
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|Male
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|?/?/?
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|41-42/31-35/24-27
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|-
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|Female
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|99-101/67/60-64
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|42/30-36/24-26
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|}
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==Combat==
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Dogs are highly effective in combat against hostile [[NPC|NPCs]] and prey animals, especially when more than one are used at once. Dogs can be commanded to attack a chosen target using the "Attack!" command from the {{key|C}}hat menu, but note that if the target is a friendly NPC the dog will refuse to attack and bark in disagreement. Hostile foes (shown with red dashes above their sprite) will be automatically targeted by dogs, and if the dog is leashed it will still attack if the foe is adjacent to them.
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When used in hunting, dogs will chase down their prey and sometimes attack them. The chance of the dog attacking is related to the prey's size – dogs will almost always attack and kill small animals, whereas they will often chase and run circles around large animals such as [[Elk]] without attacking them. Dogs do not tire quickly, but will stop chasing prey and attempt to return to the player if the player takes too long to catch up with them.
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As an example of their strength, several unleashed dogs can kill a [[Njerpez]] without the player's help.
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Injured dogs cannot be directly healed by the player, but they will recover over time.
  
 
Dogs will stop running away and circle a small area for several turns if a hunting horn is used.
 
Dogs will stop running away and circle a small area for several turns if a hunting horn is used.
  
Furthermore, after feeding [[Acquiring food|food]] (by [t]hrowing or leaving on the ground) to a leashed dog, it is possible to name your dog as well as leave it off the leash. It will become loyal and follow you around. Thus, commanding it to attack off-leash will enable the dog to chase prey and slow it down for you to deliver the final blow.
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== Real life context ==
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The appearance of the dog in ''UnReal World'' seems to be based most closely on the Finnish Spitz, a very old type of breed whose ancestors go back as far as Finnish prehistory:
  
Injured dogs can't be healed by the player, but eventually they will recover.  
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*'''''[[wikipedia:Finnish Spitz|Finnish Spitz]]''''' - English Wikipedia article
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*'''''[https://fi.wikipedia.org/wiki/Suomenpystykorva Suomenpystykorva]''''' - Finnish Wikipedia article
  
Several unleashed dogs can even kill a [[Njerpez]] without the player's help.
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== Gallery ==
  
Leashed dogs will move towards and attack agressive targets withing their reach, ie: anything adjacent to them.
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<gallery>
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File:Dog.png|A dog
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File:Driikiläiset village dog pen.png|A dog pen in a [[Driikiläiset]] village
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File:Dogpen.PNG|Dogs in a pen ''(a pre-3.30 release)''
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File:Starting animal Islanders.png|A dog [[Animal companion|animal companion]] in a [[Islanders|Islander]] [[Scenario#Not_All_Who_Wander_are_Lost|starting scenario]]
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File:Starting animal Kaumolaiset.png|A dog [[Animal companion|animal companion]] in a [[Kaumolaiset]] [[Scenario#Not_All_Who_Wander_are_Lost|starting scenario]]
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File:Starting animal Sartolaiset.png|A dog [[Animal companion|animal companion]] in a [[Sartolaiset]] [[Scenario#Not_All_Who_Wander_are_Lost|starting scenario]]
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File:Starting animal Kiesseläiset.png|A dog [[Animal companion|animal companion]] in a [[Kiesseläiset]] [[Scenario#Not_All_Who_Wander_are_Lost|starting scenario]]
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</gallery>
  
Dogs need to be fed regularly and will bark in hunger whenever they need food. To feed dogs, drop food within their reach and leave it there. Throwing food at the dog is another quick way to do this. Some times dogs won't see nearby food, just command them to eat now. Dogs will not eat unpaid food in the villages, but if there's nobody, they will happily eat it. Dogs eat raw meat and fish, fat and some cooked meals. When dogs are full, commanding them to eat now will cause them bark in disagreement.
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[[Category:Domesticated animals]]

Latest revision as of 23:09, 2 February 2024

Dog
Dog.png
Basic Info
Type: Land Mammal
Regions: '
Terrain: '
Skin: 4 lbs of fur
Statistics
Weight: 65-80 lbs
Speed: '
Movement Types: Walking
Health: '
Hunting Information
Best Weapon: '
Trap Type: '
Bait: '
Armor Protection
Average: '
Warmth: '
Tear: '
Edge: '
Squeeze: '
Point: '
Blunt: '
Butcher Yield
Butcher: 30-40 meat cuts, 0.6 lbs of fat

Dogs are one of the most useful domestic animals. They can be traded for in many villages. Not only are they able to carry around 70 pounds of equipment, they can fight for you, and are very good at doing so. Be warned, though – once off the leash, they will not necessarily return to you on their own. However, if your dog is nearby, it can be recalled using the "Come!" command from the Chat menu. Dog hides give fur when tanned.

A dog needs to be put on a leash as soon as it is bought or it will run away. When you buy a dog, you are also given a rope. Apply the rope to the dog to leash it. You can tie them to a single tree or fence (or separate them to feed them more properly)

Dogs need to be fed regularly and will bark in hunger whenever they need food. To feed dogs, drop food within their reach and leave it there. Throwing food at the dog is another quick way to do this. Some times dogs won't see nearby food, just command them to eat now. Dogs will not eat unpaid food in the villages, but if there's nobody, they will happily eat it. Dogs eat raw meat and fish, fat, bones and some cooked meals. When dogs are full, commanding them to eat now will cause them bark in disagreement.

Furthermore, after feeding food (by [t]hrowing or leaving on the ground) to a leashed dog, it is possible to name your dog as well as leave it off the leash. It will become loyal and follow you around.


Male or Female CarryLoad Big/Average/Small lbs #ArrowCost Big/Average/Small
Male ?/?/? 41-42/31-35/24-27
Female 99-101/67/60-64 42/30-36/24-26

Combat

Dogs are highly effective in combat against hostile NPCs and prey animals, especially when more than one are used at once. Dogs can be commanded to attack a chosen target using the "Attack!" command from the Chat menu, but note that if the target is a friendly NPC the dog will refuse to attack and bark in disagreement. Hostile foes (shown with red dashes above their sprite) will be automatically targeted by dogs, and if the dog is leashed it will still attack if the foe is adjacent to them.

When used in hunting, dogs will chase down their prey and sometimes attack them. The chance of the dog attacking is related to the prey's size – dogs will almost always attack and kill small animals, whereas they will often chase and run circles around large animals such as Elk without attacking them. Dogs do not tire quickly, but will stop chasing prey and attempt to return to the player if the player takes too long to catch up with them.

As an example of their strength, several unleashed dogs can kill a Njerpez without the player's help.

Injured dogs cannot be directly healed by the player, but they will recover over time.

Dogs will stop running away and circle a small area for several turns if a hunting horn is used.

Real life context

The appearance of the dog in UnReal World seems to be based most closely on the Finnish Spitz, a very old type of breed whose ancestors go back as far as Finnish prehistory:

Gallery