Topic: Every Part of the Animal  (Read 3262 times)


« on: October 19, 2017, 02:21:44 AM »
I've been trying to make an "Every Part of the Animal" mod which would allow the harvesting of bones (small and large), blood, and gutpile from butchering (depending on physician skill -- it's not that unrealistic for butchery skills to translate to medical skills and vice versa), as an initial step to creating uses for it.  (Bones can be ground for bonemeal for fertilizer, small bones used for jewelry and charms, large bones used for weapons and armour; blood used to make blood sausage; gutpiles used as bait.)

I've been looking through all the material on modding, and I don't see any way to do this.  Is this baked into the code and therefore impossible to mod?

JEB Davis

« Reply #1 on: October 19, 2017, 03:27:46 AM »
Check on the Old forum for Buoidda's mod in the mods section.
You could try the Boneworking as a source of inspiration & example.


« Reply #2 on: October 20, 2017, 09:57:06 AM »
Okay, thanks, I'll have a look at it.