Topic: more sea-ness of the sea: drinking sea water  (Read 4087 times)


Buoidda

« on: December 29, 2020, 11:51:21 AM »
When drinkin sea water it would help immersion with a short message about the disliked taste (would psychologically work like eating awful food: player doesn't have to mind it, but it still nags a bit)

(No need to discuss about the plausibility of drinking sea water/brackish: it has been done already here).
« Last Edit: December 29, 2020, 11:55:10 AM by Buoidda »

Sami

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« Reply #1 on: January 05, 2021, 05:52:06 PM »
Little messages here and there could be fun, but it's a question of time and priorities whether this is worthwhile. It's not a mere message thing but we would also then need to track what type of water is in the containers, and to really add new sea water type for the sake of a trivial message feels a bit costly right now.
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