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Re: [Brygun] Tuukka Robbers are the most annoying feature in the game for me. With group of ~6, with archers and they move faster than my character with 7km/h base speed.
Always get “start again from beginning and forget about doing anything progressive when skills have malus and all your clothes, armor and weapons were taken. And your dog(s) got killed”

I force quit when robbers are involved. Not worth the CPU cycles to zoom in.

December 30, 2020, 07:14:27 PM
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Re: [Brygun] Tuukka Yes ‘malus’ is opposite of ‘bonus’. A malign effect.
Meeting with robbers ends up in malus every time as I don’t surrender my hard earned wealth away to ruffians.

But since fully given up hope of balanced robbers, I simply reload from an earlier backup than waste my time on even attempting to deal with “bump-in on Wilderness map robbers with zero evasion chance given these guys move skiless on snow faster than grandmaster can ski”

December 31, 2020, 05:53:09 AM
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NPCs to use exactly same movement rules as player character. Be it walking or running in snow or swimming, paddling on raft, enable exactly same movement for NPCs as character deals with.

No more skiless robbers running in waist deep snow to catch up to grandmaster skier.
No more character peppering Njerpez from watercraft without chance of the hostile to swim over and climb or capsize the vessel.
No more NPCs waltzing through traps. Have them at least kick the trap 1st to trigger them.

December 31, 2020, 05:58:18 AM
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Re: Finding my arrows It's also the aluminum ones that might go back to the spirits...
January 01, 2021, 01:22:38 AM
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Re: Information about the Spirits Thanks everyone for the help! I am thinking I will adjust my idea a bit, perhaps the person watching my character is not actually a spirit, but rather the itse (https://en.wikipedia.org/wiki/Finnish_paganism#Soul) of a deceased relative. Still developing the idea, but it seems to make a lot more sense. ^^
January 01, 2021, 07:22:57 PM
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Re: Quest searching for npc shelter on wilderness map Zoom-in map view only. Once it has been rendered on the screen, the Wilderness map will have the shelter icon and F6 map will show brown triangle.
You might be able to spot the attacking animals tracks on the Wilderness map, but I’ve had minimal luck with that, even with Tracking as high as low 80s. Remember to trace back on the tracks to the camp (move along to find the animal, if you’re looking to harvest)

January 02, 2021, 12:38:39 AM
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Re: Quest searching for npc shelter on wilderness map Hopefully Tuukka got some decent lessons in preferred weapon.
January 02, 2021, 10:08:50 AM
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Re: Children stole my stuff??  I am familiar with NPCs picking up items from the floor, I bet these are the same kids that drowned that old man in the well.
It's a real world, UnrealWorld crime spree.

January 02, 2021, 05:32:07 PM
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Re: Island challenge stories Yeah, I saw that part. I've now gotten exactly one bird and one pike for my struggles, and Winter has set in properly. I hope I survive the starvation to the first seal :C
January 02, 2021, 06:02:53 PM
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Re: Children stole my stuff?? To get your stuff back, slaughter the entire village. Collect reindeer hides off of the Kota, burn the other parts of structures.

Pillage, then burn

January 02, 2021, 07:24:50 PM
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