Topic: How can i make a selection of items in modded cooking?  (Read 3090 times)


Grax

« on: April 18, 2019, 06:33:25 PM »
I added this to cookery_glossary, it works, but i can't select specific salted meat, the recipe automatically takes any salted meat that is upper in the inventory list.

.Dried cut. [effort:0] [phys:arms,hands]    *COOKERY*    /2/   \1\   |-2|   [patch:50]   :148:
{Salted * cut}   [remove] [roast] [patchwise] [noquality]
[COOK_WEIGHT_DIV:10]
« Last Edit: April 18, 2019, 06:36:05 PM by Grax »

Privateer

« Reply #1 on: April 18, 2019, 10:46:46 PM »
I added this to cookery_glossary, it works, but i can't select specific salted meat, the recipe automatically takes any salted meat that is upper in the inventory list.

If you specify a weight value #x.x vs an amount, (1) one being assumed in your script.
The game will ask where to take the weight from via item select.
To help is it's own reward.
Mods:
https://www.unrealworld.fi/forums/index.php?action=profile;area=showposts;sa=attach;u=10 Player Quests, Arrow quiver, Bee hives honey & mead, Massive menus, Fish Farmer, Combat trainer, Player made markers, Weaving, Wood stacks, Chicken coop Fish cuts, string&bone.

 

anything