Club
Club | ||
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Basic Info | ||
Cultures: | ||
Weight: | 3 lbs | |
Trade Value: | 2 | |
Flammable: | Yes | |
Burn Duration: | ||
Combat Information | ||
Skill Required: | Club | |
Blunt Damage: | 3 | |
Edge Damage: | N/A | |
Point Damage: | N/A | |
Attack Bonus: | Little | |
Defense Bonus: | Very Little | |
Crafting Information | ||
Skills Required: | Common | |
Tools Required: | Cutting weapons | |
Prefers: | Axes | |
Ingredients: | Slender tree trunk | |
Craft Time: | 30m | |
Finish Time: | 0 |
Copied from old Wikia.
The club is a very basic craftable weapon and is made from a slender tree trunk using a cutting weapon. It is governed by the club skill and does only minor blunt damage. While the base damage is low it's very easy to obtain. Furthermore, all cultures start out with 4 points in this skill and even with only average strength and dexterity most players will be able to wield a club with some efficiency.
Tip: Aim for the arms to force your opponent to drop their weapon. It seems to be especially effective with the club, to the point of being excessively cheap. When your opponent drops their weapon, it costs them their current action, plus they normally waste an action or two picking up the weapon and/or reequipping it.
Game encyclopedia
Any one-handed club constructed primarily of wood or similar material. Clubs are peasent or outlaw weapons and are not usually made by weaponcrafters.