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[Fixed - Persists in 3.40] Trapped small animal opens door on adjacent tile
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Topic: [Fixed - Persists in 3.40] Trapped small animal opens door on adjacent tile (Read 6918 times)
[Fixed - Persists in 3.40] Trapped small animal opens door on adjacent tile
Silenia
Member
Posts: 47
Total likes: 94
«
on:
September 15, 2017, 08:54:54 PM »
So...I hear a trap triggering as I'm tanning a hide at my table, a lot of squeaking and then a door opening. Turns out a fleeing trapped squirrel on an adjacent tile was 'fleeing' in the direction of the door and opened it. Which...probably shouldn't happen.
I mean, I really can't see how a 20cm squirrel stuck on a trap over a meter away (a tile's 2m, it was diagonally-adjacent, with the door part of a western wall and the trap to the northwest of it...even assuming that, somehow, the trap was in the utter south-eastern corner of its tile, it'd still be half a tile diagonally to the door) can even
reach
that door, nevermind the impossibility of a ~20cm, ~1lbs squirrel opening a door of that size and weight.
(Even assuming only half the lumber used in creating it actually becomes part of the door, that door would still be 80lbs...)
«
Last Edit: September 26, 2017, 03:55:35 PM by Sami
»
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Re: Trapped small animal opens door on adjacent tile
Sami
UnReal World creator
Administrator
Member
Posts: 1278
Total likes: 3190
UnReal World creator
«
Reply #1 on:
September 26, 2017, 03:55:16 PM »
Fixed. Persists in 3.40.
This bug might apply to other animals besides squirrels as well.
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Sami
| UnReal World creator
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