Topic: BAC 3.86  (Read 41658 times)


Warslay

« on: April 30, 2025, 04:34:58 AM »
Here is the BAC 3.86

Changes made
- Removed vanilla recipes so they don't show up twice.
- Fix the issue of the secondary menus not showing.

5-11-2025
- new simple fix of the doubled shelter
« Last Edit: May 12, 2025, 05:50:50 AM by Warslay »

Erkka

« Reply #1 on: April 30, 2025, 06:32:06 AM »
Thumbs up and a big cheers for carrying the torch of the BAC mod!

Quote
File will be available only one week so i would appreciate if a moderator could upload to forum server.

I'm fairly sure that you've now made enough of legitimate posts so that the forum automation considers you a real user not a spam bot - which should automatically grant you the rights to post links and to upload attachments. You can try it by replying to this thread - look under the message editor box, is there a "Attachments and other options" dropdown menu there? Expand the menu and there should be a field which allows you to upload an attachment.
UnReal World co-designer, also working on a small side project called Ancient Savo

Warslay

« Reply #2 on: April 30, 2025, 04:40:50 PM »
i get a error message of more than 256kb.

Erkka

« Reply #3 on: April 30, 2025, 06:00:00 PM »
Quote
i get a error message of more than 256kb.

Ah, OK. I adjusted the settings. Can you please try again?
UnReal World co-designer, also working on a small side project called Ancient Savo

Warslay

« Reply #4 on: May 01, 2025, 07:28:45 AM »
Quote
i get a error message of more than 256kb.

Ah, OK. I adjusted the settings. Can you please try again?

All good now thank you very much

McKwack

« Reply #5 on: May 04, 2025, 02:54:08 AM »
Here is the BAC 3.86

Changes made
- Removed vanilla recipes so they don't show up twice.
- Fix the issue of the secondary menus not showing.

Thanks for updating BAC for 3.86, Warslay!  ;D

As usual, just copy and paste everything into the UrW folder?

Warslay

« Reply #6 on: May 04, 2025, 07:29:54 AM »
Here is the BAC 3.86

Changes made
- Removed vanilla recipes so they don't show up twice.
- Fix the issue of the secondary menus not showing.

Thanks for updating BAC for 3.86, Warslay!  ;D

As usual, just copy and paste everything into the UrW folder?

yes, and if you see any bug please tell me.

Autumn

« Reply #7 on: May 10, 2025, 06:18:05 PM »
I've just installed this mod and started a new game, under the Building Options there are two Shelters and one Water? Thought I'd let you know about the bug. I attached an image showing this.

Warslay

« Reply #8 on: May 12, 2025, 05:52:00 AM »
I've just installed this mod and started a new game, under the Building Options there are two Shelters and one Water? Thought I'd let you know about the bug. I attached an image showing this.

problem fix. thank you for the information.

BoozeQuest

« Reply #9 on: May 12, 2025, 06:46:21 PM »
Great work, man! Anyone has any idea if this is safe to use with an existing save file and continue the game? For the first time ever I'm like half a year of surviving and it's really fun, but I want some extra stuff, y'know  :D Thanks in advance!

Plotinus

« Reply #10 on: May 12, 2025, 09:24:19 PM »
Great work, man! Anyone has any idea if this is safe to use with an existing save file and continue the game? For the first time ever I'm like half a year of surviving and it's really fun, but I want some extra stuff, y'know  :D Thanks in advance!
Yes, it's safe. And it's also safe in the opposite direction: if you uninstall it, your character will still have the things you made with this mod, you just won't be able to make more of them.

RandomText

« Reply #11 on: May 12, 2025, 11:26:15 PM »
Repairing clothes is crowded out by vanilla recipes in clothing menu.  Solved by commenting them out in DIY_glossary and relying on the copies in the leatherworking mod menu. 

Fishing also has too many entries so you can't make some of the vanilla recipes like lippo and repair nets.  I am unfamiliar with the new mod menus so I temporarily commented out one of the mod punts (several) recipes in diy_BAC_Transportation. 

There has been a typo for a while in Tall roll of birch bark recipe.  Trunk shouldn't be capitalized.  I think that recipe was in Lumbercrafting.

treahblade

« Reply #12 on: May 13, 2025, 05:59:30 PM »
Repairing clothes is crowded out by vanilla recipes in clothing menu.  Solved by commenting them out in DIY_glossary and relying on the copies in the leatherworking mod menu. 

Fishing also has too many entries so you can't make some of the vanilla recipes like lippo and repair nets.  I am unfamiliar with the new mod menus so I temporarily commented out one of the mod punts (several) recipes in diy_BAC_Transportation. 

There has been a typo for a while in Tall roll of birch bark recipe.  Trunk shouldn't be capitalized.  I think that recipe was in Lumbercrafting.


Lippo was showing up for me by default but I did have to remove many of the punts to be able to get repair nets to show up again. These probably should be moved into submenus like the modded handcrafts stuff is.
I also had to remove all of the nettle clothes to get the repair option to show up. Might have been able to keep some of them but I probably wont use any of the nettle stuff anyway.
I only had to remove some of the nettle stuff along with some linin items that were redundant anyway like viel and privates wrapping.

Also there are a few duplicates in the Moded carpentry and block out some recipes as well. Namly the wooden cup shovel and Bowl which are in the main carpentry menu now.

Also there are 2 spindle recipes.
« Last Edit: May 13, 2025, 06:28:50 PM by treahblade »

Autumn

« Reply #13 on: May 14, 2025, 04:39:01 AM »
Repairing clothes is crowded out by vanilla recipes in clothing menu.  Solved by commenting them out in DIY_glossary and relying on the copies in the leatherworking mod menu. 

Fishing also has too many entries so you can't make some of the vanilla recipes like lippo and repair nets.  I am unfamiliar with the new mod menus so I temporarily commented out one of the mod punts (several) recipes in diy_BAC_Transportation. 

There has been a typo for a while in Tall roll of birch bark recipe.  Trunk shouldn't be capitalized.  I think that recipe was in Lumbercrafting.



How do you comment them out?

McKwack

« Reply #14 on: May 14, 2025, 12:12:45 PM »
Repairing clothes is crowded out by vanilla recipes in clothing menu.  Solved by commenting them out in DIY_glossary and relying on the copies in the leatherworking mod menu. 

Fishing also has too many entries so you can't make some of the vanilla recipes like lippo and repair nets.  I am unfamiliar with the new mod menus so I temporarily commented out one of the mod punts (several) recipes in diy_BAC_Transportation. 

There has been a typo for a while in Tall roll of birch bark recipe.  Trunk shouldn't be capitalized.  I think that recipe was in Lumbercrafting.



How do you comment them out?

Just put "//" (without the quote marks) at the beginning of the line. So example:

//moded recipe (or anything, really) you want to comment out

Like that, the game engine will consider anything after the "//" to be comments and will ignore them.
« Last Edit: May 14, 2025, 12:15:24 PM by McKwack »