Topic: Questions about hafting  (Read 722 times)


Ezhe

« on: April 11, 2025, 05:16:22 AM »
I tried hafting with a decent spear head and a decent spear haft yesterday. But upon many attempts, I still can only get a rough spear, so some questions aroused to me:

1. Which skill (like carpentry or common skill) affects the quality of a made haft? Does fatigue affects it?
2. Which skill affects the quality of the hafting process?
3. Does the kind of hammering tools used during hafting (club, firewood or stone) have anything to do with the quality of a hafted product? Does fatigue affects it?
4. How much randomness is in the quality of hafting? Can you get the quality you want after you tried re-hafting for enough times?

Thank you very much.

JP_Finn

« Reply #1 on: April 11, 2025, 05:46:16 AM »
1) carpentry, and as the process doesn’t prompt about fatigue etc, I’d say “no”

2) carpentry

3) I’ve not noticed a difference, but I’d assume using a metal tool would be better than a rock.

4) I think it’s pretty standard variation like all skill, below 40 you’ll get bunch of crude/harsh products. After 80, you’ll start getting perfect/master craft items. (As long as you use tool and materials in fine/perfect quality)

Ezhe

« Reply #2 on: April 11, 2025, 09:33:31 AM »
1) carpentry, and as the process doesn’t prompt about fatigue etc, I’d say “no”

2) carpentry

3) I’ve not noticed a difference, but I’d assume using a metal tool would be better than a rock.

4) I think it’s pretty standard variation like all skill, below 40 you’ll get bunch of crude/harsh products. After 80, you’ll start getting perfect/master craft items. (As long as you use tool and materials in fine/perfect quality)
Ah, now I see better. Thanks a lot. So, carpentry is now a more important skill.

It also seems possible to make a living on it. You can buy some decent axes, de-haft and re-haft with better hafts. In the end, you might get the axes back with better quality, then sell them and thus make a profit.

Living without hunting could be interesting enough to worth a try. I think I'll roll a carpenter character to see if so.

PALU

« Reply #3 on: April 12, 2025, 10:13:08 AM »
Before embarking on a tradesman career, note that villages will only buy a limited amount of the same goods. so it might not be guaranteed that they'd want to trade improved equipment back, and even if they do, you'd probably have to travel extensively to find enough goods to improve.
And even then, it would probably be a challenge to make a living while trying to actually become good enough to make a living out of it.

I'm not saying you shouldn't do it, just that it might be rather tricky.

Plotinus

« Reply #4 on: April 12, 2025, 10:15:10 PM »
That's true for stuff like boards or meat (they only want as much as they can eat), or wooden bowls, but I think for something as valuable as an axe you could probably always manage to sell it.

It'd still be difficult because there's not an infinite amount of axes, but I think it'd be an interesting experiment

Ezhe

« Reply #5 on: April 13, 2025, 02:26:21 AM »
That's true for stuff like boards or meat (they only want as much as they can eat), or wooden bowls, but I think for something as valuable as an axe you could probably always manage to sell it.

It'd still be difficult because there's not an infinite amount of axes, but I think it'd be an interesting experiment

Indeed. It's challenging. You need to know all the blacksmiths in the region and it requires a huge trading network in order to feed yourself purely on that, since the profit is sad.

PALU

« Reply #6 on: April 13, 2025, 10:56:13 AM »
Well, they no longer take an inferior axe as part of the trade in for a better one. I don't know if they "remember" they've sold you an axe when you come back with the improved version, but it's not impossible for that to be the case.

JP_Finn

« Reply #7 on: April 16, 2025, 01:26:47 AM »
You can task decent smith to make broad axe, then rehaft it to become fine, commission the smith for a carving axe, barter that and extra goods with the fine/MW broad axe, commission another axe or spear and keep bartering. I’d look to Driik, Reemi, Sartola for prosperous villages.

 

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