Topic: [Fixed -3.70b] Dropping a 0.5 kg reindeer cut adds 145.5 kg to 'Carrying Weight'  (Read 3178 times)


ineedcords

« on: June 29, 2021, 01:32:36 AM »
Version/Setup Details: Unreal World 3.70b, Steam build, unmodded (except rope quick cutting), Windows 10.

Action Taken: (Using metric system in game settings) I dropped a single reindeer cut (0.5 kg) -sole object in my inventory- from personal inventory to the ground.

Expected Outcome: A -0.5 kg change in the displayed Carrying Weight value.

Observed Outcome: A +145.5 kg change in the displayed Carrying Weight value.

Steps to reproduce:
1. Remove everything from personal inventory but a single item.
2. Drop the single item while watching the change in Carrying Weight value.

Notes: Two screenshots attached below, demonstrating the issue. It appears to be a display bug rather than actual Carrying Weight insane-jump bug because penalty stays as is (1%).





P.S.: Other than minor issues, enjoying 3.70b immensely. Thanks a lot!

Edit: Before posting I did search for weight and did not see a similar post. There are 11 pages of posts for weight though, only checked the front so I could be wrong.
« Last Edit: July 04, 2021, 11:35:57 AM by Sami »
This could be a good day to utilize your squirrels hides.

Sami

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« Reply #1 on: July 04, 2021, 11:19:35 AM »
This seems like a statistics screen display problem. In statscreen "kg" (or "lbs") is fixed basic unit that doesn't change to smaller one like in inventory.
I bet that 150 actually refers to grams. So that weight should display "150 g".
- Sami | UnReal World creator

Sami

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« Reply #2 on: July 04, 2021, 11:35:18 AM »
Fixed. It was like described above. Now we'll be having only kg and lbs base units displayed in carried load statistics screen.

Fixed - persists in 3.70beta.
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