Topic: [3.60 beta] Is "Rope" still a valid base object?  (Read 1033 times)


« on: September 17, 2019, 12:58:10 AM »
Query, testable, pending result if someone can try

Concern do we need to change all our "Rope" base objects to the 3.60 beta names
.Birch-bark rope.
.Leather rope.

example recipe of concern

.Free ropes from raft. "Rope" [Length:10] [noquality] [effort:3] [phys:stance,arms]   *COMMON*   /20/ |-2|
[NAME:freed rope]
//Destory raft to get ropes back
//Note only one item type per recipe so can't get the trunks
//Im under the impression you can find new trees later on
//3.60 beta code update for length


« Reply #1 on: September 17, 2019, 02:31:16 AM »
I think the supported non-mod items are:
#72 Birch-bark rope
#73 Rope
#74 Cord
#75 Leather rope
To help is it's own reward.
Mods:;area=showposts;sa=attach;u=10 Player Quests, Arrow quiver, Bee hives honey & mead, Massive menus, Fish Farmer, Combat trainer, Player made markers, Weaving, Wood stacks, Chicken coop Fish cuts, string&bone.