Glutton
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Revision as of 02:41, 16 March 2017 by Cheibrodos (Talk | contribs)
Glutton | ||
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Basic Info | ||
Type: | Land Mammal | |
Regions: | ' | |
Terrain: | ' | |
Skin: | 2.5 lbs of fur | |
Statistics | ||
Weight: | ' | |
Speed: | ' | |
Movement Types: | Walk | |
Health: | ' | |
Hunting Information | ||
Best Weapon: | ' | |
Trap Type: | Small deadfall trap, Big deadfall trap | |
Bait: | raw meat | |
Armor Protection | ||
Average: | ' | |
Warmth: | ' | |
Tear: | ' | |
Edge: | ' | |
Squeeze: | ' | |
Point: | ' | |
Blunt: | ' | |
Butcher Yield | ||
Butcher: | {{{butcher}}} |
Gluttons, also called wolverines, are the largest animal in the weasel family. They are highly aggressive and can be dangerous for inexperienced or ill-equipped players.
Hunting
Gluttons are slow compared to other game animals, but can still outrun humans and very difficult to chase to fatigue. While gluttons flee on sight, they will sometimes turn and attack persistent pursuers. When killed, their skin can be tanned to produce glutton fur. Because glutton furs are very valuable, the best way to catch them without damaging the skin is with a small or large deadfall trap.