Topic: [Already fixed in 3.40b] Burning down holes  (Read 1140 times)


Bärentill

  • Member
  • *
  • Posts: 23
    • View Profile
« on: July 25, 2017, 11:16:53 AM »
It happened to me that I have destroyed a hole (a hole, neither a cellar nor a trap pit) by an adjacent fire. As you know, a hole is essentially the lack of something the hole is surrounded by. As the ground doesn't burn, a hole shouldn't burn either.

I've already found this issue in version 3.32. I'm sorry that I didn't report it earlier.
« Last Edit: September 10, 2017, 07:49:40 PM by Sami »

Sami

  • UnReal World creator
  • Administrator
  • Member
  • *****
  • Posts: 266
  • UnReal World creator
    • View Profile
    • UnReal World
« Reply #1 on: September 10, 2017, 07:48:57 PM »
Wasted few moments and test runs before checking out 3.40b newslist:

- fixed: burnt fire destroying dug holes in the ground

Must have been that, so..fixed.

We better not to report bugs in 'happened in some earlier version' fashion, or then add version number to bug reports.
- Sami | UnReal World creator