Topic: Making Your Own Sprites  (Read 1978 times)


RuneMesa

« on: April 07, 2018, 10:10:55 PM »
I was curious if it would be possible to create my own sprites for mods and if so how would I go about doing it? Are there any specific programs I need to do it or is Notepad++ and Paint good enough? And if I can do it how would I add it into the game? Is it just a matter of putting the sprite file into the game folder and adding the respective file name into relevant text documents?

RuneMesa

« Reply #1 on: April 07, 2018, 11:04:14 PM »
I'd also like to add that I'm not sure where the files are the modify weapon statistics and parameters are.

Privateer

« Reply #2 on: April 07, 2018, 11:34:41 PM »
Yes you can now make your own sprites without having to replace vanilla sprites.
 Paint and notepad are what I use.

look in the truetile folder and there is a readme about some graphic specifics.
In the game folder is the news file, here you can find the game (script) tags and options eg; graphics, weight, value etc.etc.

In the news file it describes modification of weapon properties and tags as mentioned before.

PALU

« Reply #3 on: April 08, 2018, 09:38:50 AM »
I've seen it mentioned that non Windows systems sometimes have trouble with displaying Windows produced tiles due to some property being set in an incompatible way (something like alpha channel, transparency, or the like). There are probably people out there who actually know what the issue is (and hopefully how to avoid it, should you intend to share the tiles).

Privateer

« Reply #4 on: April 08, 2018, 07:10:11 PM »
PNG transparency of images can be an issue on Apple systems (the background color shows instead of being transparent)
For windows creators there a few options, like https://www.microsoft.com/en-us/store/p/transparent-png-generator/9wzdncrdxxm0