Difference between revisions of "Wooden building"

From UnReal World Wiki
Jump to: navigation, search
m (URW Game Encyclopedia description: minor correction)
m (Rhapsody moved page Wooden Building to Wooden building: lower case)
 
(No difference)

Latest revision as of 14:54, 25 May 2022

The largest structure buildable by the player. The name used in the game is somewhat generic because it's a highly modular loghouse structure, and can be built in a multitude of sizes and layouts. You can use it as a template to build not only log cabins, but additional storage houses, separate workshops, small saunas, a smoking house, and so on.

URW Game Encyclopedia description

The official URW in-game encyclopedia (accessed by the F1 key) describes wooden houses and buildings thusly:

Buildings are made of wood, typically logs of pine-tree. The roof can be made of birch-bark, wooden boards or even from spruce-twigs. Basically there are two kinds of buildings - those with fireplace and those without. Buildings without fireplace will be freezing cold in the wintertime, and serve as storehouses and sheds for animals. Buildings with fireplaces are either saunas or houses for people to live in. Constructing a log-cabin requires skilled use of proper axes. When raising a wall, the bottom side of a log has to be carved so that it will perfectly fit the top side of the earlier log - a proper carving axe is an essential tool here. Then the ends of the log have to be so carved that they make a good and steady corner with the logs on the other walls. Actually it is the corners which prevent the building from collapsing. A well-made corner will hold the building in upright position for hundreds of years. When the walls are all done, the outer side of the walls are finished with a broad axe. Basically the procedure is about cutting very thin chips away from the outer side of the wall. A surface cut this way is weather-proof.

Resources and tools required

One of the major tasks you're going to do is building your own log cabin. Building it requires a lot of time, resources and effort. You will need:

Material

  • Logs - Prepared from tree trunks. Tree trunks can be acquired by chopping down large trees.
  • Slender tree trunks - Needed for some of the timberframes used in the structure. Can be acquired by chopping down smaller trees.
  • Boards - Needed for some of the smaller features, such as floors, doors, shutters and various optional pieces of wooden furniture (a table, a sleeping bunk, a bench).

Tools

  • Axes - Broad, carving, woodsman and splitting axes can be used in a log building's construction. Bear in mind that you don't actually need all of these types for construction, you can do well with, e.g. a woodsman's axe. However, having an axe from each of these four types at hand makes the job a lot faster and easier.

Construction phase 1: Gathering material

To build a wall, you need logs, made from fallen trees or tree trunks. You can fell a tree with the timbercraft skill, pressing Alt+M and then fell a tree. Tree trunks can be made into logs or boards with timbercraft skill as well. Currently the best way to transport a large numbers of logs is to move or push them on to some sort of watercraft, then rowing them as close as possible to your building site. This is because there is no limit to how many logs can be on a single tile, and they are always too heavy to be carried by the player or NPCs.

Construction phase 2: Building the log cabin

A single tile of wall requires 6 logs. All the building commands for a wooden cabin can be found by pressing Alt+B for the Building skill, and then W for Wooden building. After the walls, you will need to build the floor and the ceilings. Additionally you may add a couple of shutters and a door. Also if you like your cabin to be warm, you will need a fireplace as well. After all, you can't just build an open fire on the floor! (Unlike outdoors.)

Constructing additional buildings

Cellars

Cellars are considered to be an outdoor-type section of the building.

You cannot sleep in a cellar when it's raining. You can shield from the rain if you build a cellar in a cave.

Don't build a cellar on a ceiling/floor tile, or you will lose the materials spent on the construction of that ceiling/floor tile.

Saunas and utilising caves

Cave rocks are like walls: Therefore you can build ceiling and floor in cave floor. Build a door at the cave entrance to close it so that your cave can work as a smoking house/sauna. Cave reduce the number of logs you need to build walls. The only problem with caves is that it's hard to transport logs/boards/slender trunks by water, which is why a cave with water on the right side is the rarest of the rare, since you could move them right up to the cave mouth. The choice between waterbank sites versus caves is a big one.

Overview of building components

Main parts

  • Wall (requires 6 logs for each segment)
  • Floor and ceiling (requires 2 slender trunks and 6 boards for each segment)
  • Door (requires 8 boards)
  • Shutter (requires 6 logs and 2 boards for each segment with a shutter)

Furniture

See also Furniture for the subcategory listing all furniture types.

The only indispensible piece of furniture - if one wants to cook inside - is the fireplace. A loghouse can be used for habitation without a sleeping bunk, table and bench, but they provide better conditions for resting and certain types of crafts (e.g. hideworking).

Accompanying structures

  • Cellar (requires 6 slender tree trunks, 6 boards, 10 stones, a shovel)
  • Fence (requires 6 wooden stakes for each fence segment)

Though you don't need to build these, they can prove useful while building your very own log cabin homestead or small settlement in the UnReal World. The cellar is particularly useful as a storage facility for supplies and materials. The fence can be used to fend off intruders or fence in your livestock or tamed animals.

Gallery

See also

  • Buildings - General article on buildings.
  • Winter Survival - More long-term dwellings are important for braving the winter season.
  • Building (Skill) - The skill that influences the building of structures.
  • Settlement - An overview of settlement types appearing in the game, and variations in their architecture.