Unarmed (Skill)

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Unarmed (Skill)
File:Unarmed (Skill).png
Basic Info

Unarmed combat can be initiated by pressing 9 for punching or 0 for kicking. It is a relatively useless skill for combat. Given the fact punches and kicks can barely damage through linen clothing half the time, killing a small animal like a squirrel will take a long time. Fighting an armed NPC, such as a Njerpez warrior, or a dangerous animal, such as a bear with kicks and punches is suicidal.


No weight

Unable to lose a turn because you drop your weapon in a fight (Whoever heard of dropping your fists and feet? Psh!)

You don't have to wield anything (Use the 0 key to kick, 9 key to punch)

You ALWAYS have your fists and feet.


Very weak blunt damage with little impact (Your weapon weighs nothing, and impact depends on the weight of the weapon and accuracy of your attack)

You receive no attack or defense bonus

It's impossible to block and counterstrike


Unarmed should only be used when you manage to trap or knock unconscious small animals and don't have a blunt weapon to use in order to not harm the skin (or just feel like kicking the brains out of it). It takes several kicks for larger animals (including humans) to the skull for a kill.

Upon dropping a weapon and having no other weapon, picking the weapon back up and wielding it is suggested. Punching or kicking your opponent only wastes time and effort and gives him/her a chance to injure and kill you.

Reducing your unarmed skill in character creation and using the points for other skills isn't a bad idea. Unarmed is rarely used, and if it's the only thing you have, then you're as good as dead anyway come combat.

Training Unarmed is like any other skill, you have to punch or kick something. If you really want to train it (not suggested) consider beating a domestic animal (you animal abuser) or a companion to death in an enclosed area. Depriving the companion of clothes, armour, and weapons is recommended.


You can still punch and kick with either your hands or feet disabled (almost cut in half, broken, etc)

Strength does nothing to increase the damage done when punching and kicking.


Unarmed skill can be trained by 0 kicking and 9 punching enemies, or by kicking and punching traps to reset them.