Difference between revisions of "Reemiläiset"

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| startEquip  =  
 
| startEquip  =  
 
| startRitual =  
 
| startRitual =  
| agriculture =  
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| agriculture = +1
| building    =  
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| building    = +1
 
| carpentry  =
 
| carpentry  =
| cookery    =
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| cookery    = +1
 
| fishing    =  
 
| fishing    =  
| herblore    =  
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| herblore    = +1
 
| hideworking =  
 
| hideworking =  
 
| physician  =  
 
| physician  =  
| survival    =  
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| ritual      = +1
| timbercraft =  
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| timbercraft = +1
 
| tracking    =  
 
| tracking    =  
| trapping    =  
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| trapping    = +2
 
| weatherlore =  
 
| weatherlore =  
 
| climbing    =  
 
| climbing    =  
 
| skiing      =
 
| skiing      =
| stealth    =  
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| stealth    = +1
| swimming    =  
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| swimming    = -1
| axe        =  
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| axe        = +1
 
| bow        =  
 
| bow        =  
 
| club        =
 
| club        =
| crossbow    =  
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| crossbow    = -1
| dagger      =
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| knife      =
 
| dodge      =
 
| dodge      =
| flail      =  
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| flail      = +1
 
| shield      =  
 
| shield      =  
 
| spear      =
 
| spear      =

Revision as of 00:48, 9 February 2017

Reemiläiset
Reemiläiset.png

These villages are made up of wooden buildings and some animal pens. You can trade with the local hunters for hunting and trapping gear. There are many fields near a village. Settlements may be very large (or very small), including 3-4 individual villages. They can be found only on Inland maps (to the southeast).

General Info
Starting Equipment: '
Starting Rituals: '
Starting Skill Modifiers
Lore/Craft Skills Physical Skills Combat Skills
Agriculture: +1 Climbing: ' Axe: +1
Building: +1 Skiing: ' Bow: '
Carpentry ' Stealth: +1 Club: '
Cookery +1 Swimming: -1 Crossbow: -1
Fishing: ' Knife: '
Herblore: +1 Dodge: '
Hideworking: Flail: +1
Physician: ' Shield: '
Ritual: +1 Spear: '
Timbercraft: +1 Sword: '
Tracking: ' Unarmed: '
Trapping: +2
Weatherlore: