Difference between revisions of "Object Template"

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m (Minor edit.)
(Add tearProtection and remove 'Category:' prefix from bodyPart)
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| pointProtection =  
 
| pointProtection =  
 
| bluntProtection =  
 
| bluntProtection =  
 +
| tearProtection =
 
| craftSkills  =  
 
| craftSkills  =  
 
| tools        =  
 
| tools        =  
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<br/>
 
<br/>
 
; bodyPart    = Example <nowiki>[[:Category:Head]]</nowiki>
 
; bodyPart    = Example <nowiki>[[:Category:Head]]</nowiki>
: Where on the body it is warn, valid locations are [[:Category:Cap]], [[:Category:Face]], [[:Category:Neck]], [[:Category:Shoulder]], [[:Category:Upper Arm]], [[:Category:Chest]], [[:Category:Elbow]], [[:Category:Arm]], [[:Category:Hand]], [[:Categroy:Hip]], [[:Category:Groin]], [[:Category:Thighs]], [[:Category:Knees]], [[:Category:Shins]], [[:Category:Feet]]
+
: Where on the body it is warn, valid locations are [[:Category:Cap|Cap]], [[:Category:Face|Face]], [[:Category:Neck|Neck]], [[:Category:Shoulder|Shoulder]], [[:Category:Upper Arm|Upper Arm]], [[:Category:Chest|Chest]], [[:Category:Elbow|Elbow]], [[:Category:Arm|Arm]], [[:Category:Hand|Hand]], [[:Categroy:Hip|Hip]], [[:Category:Groin|Groin]], [[:Category:Thighs|Thighs]], [[:Category:Knees|Knees]], [[:Category:Shins|Shins]], [[:Category:Feet|Feet]]
 
<br/>
 
<br/>
 
; weapon      =  
 
; weapon      =  
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; pointProtection =
 
; pointProtection =
 
; bluntProtection =
 
; bluntProtection =
 
+
; tearProtection
<br/>
+
'''Levels of Protection: Only appears if Crafting is Yes'''
+
  
 
<br/>
 
<br/>

Revision as of 22:15, 11 June 2015

Object Template
File:Object Template.png
Basic Info
Cultures:
Weight:
Trade Value:
Flammable:


cultures = {{Cultures All}},
[[requires::Kuikki-Tribe]]
List of tribes, {{Cultures All}} Actually includes all tribes, so the
[[requires::Kuikki-Tribe]] is redundant.


weight = Weight in 0.0 lbs
Weight of a single item


value =
Base trade value of the item


flammable =
Whether or not it can be burned, simply Yes or No


burnTime = Example
1h 30m


clothing =
Whether the item is wearable, Yes or No


bodyPart = Example [[:Category:Head]]
Where on the body it is warn, valid locations are Cap, Face, Neck, Shoulder, Upper Arm, Chest, Elbow, Arm, Hand, Hip, Groin, Thighs, Knees, Shins, Feet


weapon =
If the item is a weapon, Yes/No


craftable =
If the item is craftable, Yes/No
If it can be crafted.


Combat Values for Weapons, Only appears if weapon is Yes

combatSkill = Example [[requires::Dagger]]
Which weapon skill is used with this weapon. valid types are Shield, Dagger, Sword, Club, Axe, Flail, Spear, Bow, Crossbow
blunt =
edge =
point =
attackBonus =
defenseBonus =


Levels of Protection: Only appears if Clothing is Yes

avgProtection =
warmthProtection =
edgeProtection =
squeezeProtection =
pointProtection =
bluntProtection =
tearProtection


craftSkills = Example [[requires::Hideworking]]
Skill used in crafting


tools = [[requires::Broad knife]], {{Axe All}}, <[[Handaxe]]>
List of required tools
To list complete groups of types of items use {{<Base Item> All}}


prefers = [[Handaxe]]
Indicate preferred tools. Don't add the "requires::" token in this field. This might need some testing but hopefully it works okay.


ingredients = Example [[requires::Slender Tree Trunk]]
List of ingredients


craftTime =
Time to complete crafting


finishTime =
Wait time after finished crafting








Template Parameters