It's Harvest month for Jerkko and the barley and rye is getting ready for harvest. The traps hadn't seen much activity throughout the year but now every elk and reindeer in the entire region has come to visit my traps. It seems they're really attracted to the ripe crops. 13 of them in the span of a month. Every day I went to harvest any new crops, and it feltl ike half the days there'd be another elk, and I'd have to take care of it and get everything smoking, then go back and try to harvest some more, keep up with the tanning. I was wanting to go visit a village to try to pick up a new quest but I just couldn't manage to find the time for about 45 days since my last quest.
Finally I got the last of the harvest in and the traps have quieted down and I managed to pick up a quest -- lost reindeer in the forest cover. I've triggered all my traps so that I don't catch anything. I don't want to anger the spirits (they get really mad if you let an animal die and then rot in a trap). Well, I'm looking for it, but I have to keep nipping home to relight the stove.
This is how this play session went, excerpts from msglog.txt
(000000):s7j6:[@]{07180214} | the forest reindeer doe sighs once, then stays laying dead still. <-- 28 July
(000000):18jl:[@]{07180214} | the bull elk sighs once, then stays laying dead still. <-- 1 August
(000000):48jj:[@]{07170215} | the forest reindeer stag sighs once, then stays laying dead still. <-- 4 August
(000000):c8j8:[@]{07180214} | the bull elk sighs once, then stays laying dead still. <-- 12 August
(000000):c8jh:[@]{07120210} | the hazel grouse sighs once, then stays laying dead still.
(000000):e8jj:[@]{07170214} | the elk sighs once, then stays laying dead still. <-- 14 August
(000000):g8j1:[@]{07190215} | the forest reindeer doe sighs once, then stays laying dead still. <-- 17 August
(000000):g8jb:[@]{07120210} | the black grouse sighs once, then stays laying dead still.
(000000):i8j9:[@]{07180214} | the elk sighs once, then stays laying dead still. <-- 19 August
(000000):k8jf:[@]{07120210} | the hare sighs once, then stays laying dead still.
(000000):m8ja:[@]{07180214} | the forest reindeer doe sighs once, then stays laying dead still. <-- 23 August
(000000):29j0:[@]{07180214} | the forest reindeer doe sighs once, then stays laying dead still. <-- 2 September
(000000):49jf:[@]{07170215} | the bull elk sighs once, then stays laying dead still. <-- 4 September
(000000):69j2:[@]{07170214} | the forest reindeer doe sighs once, then stays laying dead still. <-- 6 September
(000000):89jd:[@]{07170214} | the elk sighs once, then stays laying dead still. <-- 8 September
(000000):a9jh:[@]{07170214} | the elk sighs once, then stays laying dead still. <-- 10 September
(000000):h9j8:[@]{07120210} | the arctic fox sighs once, then stays laying dead still.
(000000):l9jc:[@]{07170214} | the wolf sighs once, then stays laying dead still. <-- 21 September
With most characters I do the field on a tile that is already mostly clear -- half of a ford, or a lichenous pine forest or a hill, and then i put the trap fence in a square around the edge of that tile. And that works pretty well. With this character I did a variation -- I made the trap fence along the edge of a pine mire, the trap fence spans about 6 worldmap tiles, and i planted the field along the edge of the forest, near the fence.
Anyway, I think this is also mostly just luck, in the opposite direction. But I think the crops help, too.