UnReal World > Suggestions
Merge the axe and club skills
Bert Preast:
Lots of food for thought in the replies above.
JP Finn: I admit I forgot to consider that club includes chucking rocks, branches, kitchen sinks etc at the enemy. A throwing skill is needed then! Still, i disagree that experience in fighting with one weapon type does not confer a measure of skill when fighting with a differing weapon type.
Tinker: Yes, a throwing skill should definitely be a thing. I would love to hear the 20 skills you would like to add!
Palu: I agree about there being many things common to fighting in general which will make the combatant more effective with any weapon. However I do think it needs modelling. Also an axe handle is shaped so the edgy bit is naturally what you strike with. I chopped a fair few logs, and can remember sometimes missing altogether, but never having the axe spin in my hand!
Navigation
[0] Message Index
[*] Previous page
Go to full version