UnReal World > Modding
Help please mod not visible in-game
Vitowns:
I need help please if somebody can explain what im doing wrong or help me fix my mod ;( im trying to make it so after digging a hole near a lake or river (And not rapids) you can shovel a worm out... I want the worm to be a bait is it even possible i link my mod here please help cheers! When i press shift+m in-game i dont see baitseeking at all my menu
Privateer:
I didn't check the mod for function, However I can help with why it's not showing.
You need to define your submenu since you're making a new 'tag'
[SUBMENU_START:Baitseeking]
Blah Blah
[SUBMENU_END:Baitseeking]
Either open menudef_additional.txt and add a new line:
--- Code: ---.Baitseeking. -1- *MAKE*
--- End code ---
Or Make a new menudef_name.txt file and add the line above.
Or change the tag to an already embedded tag making your mod show in that menu;
--- Code: ---
[SUBMENU_START:fishing]
blah blah
[SUBMENU_END:fishing]
--- End code ---
Vitowns:
Thanks sir ill try again
Vitowns:
It worked thanks :) i got a worm but i can't use it as bait so i guess it half-works lol progress
Privateer:
--- Quote from: Vitowns on November 03, 2021, 08:50:58 PM ---It worked thanks :) i got a worm but i can't use it as bait so i guess it half-works lol progress
--- End quote ---
Changed the raw fish for a [TYPE:] parameter. also added a touch of weight.
I think with the food type it should let you fish it.
--- Code: ---.Dig worm. "Hunting Horn" [effort:4] [phys:arms,hands,stance] *COMMON* /1h/ [noquality] [patch]
{[TERRAIN:lake river]} 'Lake or river (not rapids)'
{[TILE:Hole in the ground]} 'Pit for digging worm'
{Shovel}<Shovel>
[NAME:worm]
[TYPE:food]
[WEIGHT:0.1]
[PRICE:0]
[TILEGFX:fd-worm]
--- End code ---
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