So you're doing a series about a character and you're going back to a save every time he dies?
My goal is something to do during Corona shutdowns and practice writing. It wouldn't be good writing practice to keep rewriting the initial "I need to build the first hut" over and over. When doing the Novrus write up that sort of thing was discussed along with the if a reader doesn't think its fair they can stop reading at a death.
Also the play through is proving useful for testing, fixing and adding things to the BAC mod.
The ice deaths, brought up here, are in part not playing close attention to the game during hum-drum real life. For example I was pressing the walk forward button on the local map. The character had fallen in the ice. With the go-forward held down, and not looking at the screen, he had pounded through around seven more tiles of ice >deeper< onto the lake. By the time I noticed it would then be seven plus one to get out.
This is what prompted the suggestion to pause for a space bar button. Those holding down the walk key would stop at the initial plunge.