Topic: Festival and Rites suggestions?  (Read 2285 times)


Plasmator94

« on: September 25, 2025, 10:17:03 PM »
Hey everyone,

When I first started the “Rites and Festivals” section of my Plasmator Expanded Mod, it was purely for roleplay purposes. Lately, I’ve been thinking about taking it further, but I’m torn between two directions and would love your input.

One idea is to implement a spirit cred system, similar to the old Shaman Mod, where you earn cred by performing rituals and spend it on unique rewards. The other idea is more about unique, tangible rewards from performing these rites—things like:

Special herbs or plants that you can grow yourself, with unique healing properties not found anywhere else in the game

Special grains or crops that mature faster or give extra yields

Enchanted weapons or items

Ukko beer that lasts forever and is extremely nutritious

Other rare, one-of-a-kind consumables or equipment

Up until now, on 3.72, my mod didn’t have space for a dedicated submenu because it’s already packed with pottery, mining, smithing, and other content. But with 3.86, the new separated modded submenu feature could make a full Shaman-style system totally doable.

So I’m wondering: would you find a spirit cred system more engaging, or do you think unique ritual rewards—like growable plants and special crops—would be more fun to explore?

I’d love to hear your thoughts, and if you have any wild ideas for unique items, crops, or effects for these rituals, drop them here
« Last Edit: September 25, 2025, 10:19:42 PM by Plasmator94 »
URWEP Mod - mining, smithing, pottery, brewery, rites&festivals, jewellery, enhanced water fauna and much more!
https://www.unrealworld.fi/forums/index.php?topic=7560.0