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Mod Releases / Re: [Tool] Character Designer v1.1.0b
« Last post by MilitanttiTalitintti on Today at 12:11:42 PM »
Sprites for fur shirts and the various weapons would be a welcome addition! Perhaps also BAC's various apparel if anyone feels inclined to make them.
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Development News / Re: Going canoeing - from Koivula to Driik, so to speak.
« Last post by Mati256 on August 15, 2022, 01:51:28 AM »
Sounds like a great adventure Sami!
I did some paddling many years ago with my uncles, all the way down the Uruguay river here in my country, it was a great experience.
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General Discussion / Re: The Exile Challenge
« Last post by MilitanttiTalitintti on August 14, 2022, 08:28:26 PM »
This is so hard! Getting clothing would help.
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Development News / Going canoeing - from Koivula to Driik, so to speak.
« Last post by Sami on August 12, 2022, 06:19:47 PM »
The year off from coding has truly brought my way something else than sitting in front of the computer.
Next up is sitting in a canoe instead - and paddling some 120 kilometers through Kokemäki River all the way to reach the sea at Gulf of Bothnia.
Well, luckily I get to stand and walk as well as we'll be camping outdoors.
This expedition is about to start tomorrow, and I'm sure you'll be hearing more about it when I come back.


Everything's packed and I'm off to canoe - for a week or so.

This is is river a route which you can paddle in UnReal World too.
The world map of the game is always somewhat randomized, but you can still find some river floating from Koivula to Driik.
This can be imagined as being the Kokemäki River.
In reality the route is 120 kilometers long, but the game world map scale is smaller.
When put on the game world map the route would be like this.




Our destination is an island in the Gulf of Bothnia about 10 kilometers from the mainland.
If everything goes okay we'll reach it in a week.
And who knows if this inspires me to tweak the paddling code in the game just a little bit - when it is time to sit in front of the computer again.
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Modding / Re: skills location?
« Last post by Ruemorgue17 on August 12, 2022, 01:53:57 AM »
lmao, staring me right in the face, that's insomnia for you i guess. thanks!
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Modding / Re: skills location?
« Last post by Privateer on August 12, 2022, 01:33:17 AM »
ini_skills.txt
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Modding / skills location?
« Last post by Ruemorgue17 on August 12, 2022, 01:13:12 AM »
hey, i've been opening random files like crazy trying to find where the heck the values for skills are? i'd kind of just want to be able to experience you know, the game vanilla-ish? but not dying right away? but i can't find it anywhere and i can't really understand the modding guide, it isn't really explained there?
in most games like this it's just a number value somewhere that you can easily find and edit and i can't find it and it's driving me nuts, is it in a weirdly named folder or something?

any help is appreciated ^w^
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Bug reports / Re: Branches appearing in inventory after fishing
« Last post by Adamsor on August 11, 2022, 09:01:48 AM »
Thanks! Good to know, I've been searching for bugs in 3.71 so it's oversight from my side.
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Bug reports / Re: Branches appearing in inventory after fishing
« Last post by Bert Preast on August 10, 2022, 03:39:43 PM »
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Bug reports / Re: Branches appearing in inventory after fishing
« Last post by PALU on August 10, 2022, 09:53:22 AM »
The issue has been reported before (and I've encountered it as well).
I don't think it's related to the hook snapping message, though: you just sometimes get branches.
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