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Messages - trowftd

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91
Off-topic / Re: Who were "Njerpez" ?
« on: August 24, 2020, 10:53:57 AM »
I can't believe that nowadays you have to prove the correctness of your fantasy world.

92
Not bugs / Re: [3.63] Incorrect 3D sound positioning
« on: August 21, 2020, 10:25:24 PM »
When listening to the sounds, you should also note your character's direction. The sound may come from the east. But if you character is facing south, the sound should en up in your left speaker as your character is hearing the sound from his/her left ear.

From the news.txt in the game files.

- sounds are panned relative to your characters location/direction

        The sounds your character hears during  the  game already
        have loudness relative to the distance from you. Now  the
        sounds are  also  panned  relative  to  your  character's
        location and direction he/she is  facing.
        For example:
        S = something that makes sound, @ = your character

        S..
        ...
        .@.
        ...

        If your character is facing directly to north you'll hear
        the  sound  slightly  from  the  left.  If your character
        is facing towards the sound then  you will naturally hear
        it  from  the  center.  And  if  your character is facing
        to south you'll  hear the sound  slightly from the right.
        "Heading" screen also  still  shows  the  sound  location
        visually but now you can also find your way to the source
        of the sound just by listening carefully.

93
Mod Releases / Re: Galgana's creature sprites
« on: August 16, 2020, 01:13:32 PM »
Yep my biggest problem is quickly using and creating color palettes too. Thank you for the long reply though you hinted some stuff that I didn't really thought about using. Good old paint never lets you down :D

Not saving always happens to the best of us, it is always annoying though. ;D

94
Mod Releases / Re: Galgana's creature sprites
« on: August 16, 2020, 11:25:32 AM »
These look really nice, superb job especially on the waterman. May I ask you what program did you use while creating these, I've done some small editing on my own in paint but I find the workflow to be a little clunky.
Thanks in advance.

95
Modding / Here is a mace that I drew :P
« on: August 15, 2020, 08:34:49 PM »
I drew it by editing the staff png.
Here is the mace in game and the png file.

Hope you like it. ;D

96
Bug reports / Re: [3.63] Smoking
« on: August 15, 2020, 09:22:08 AM »
This is just my guess but I think with the new smoking changes in 3.63 you need some time to heat up the room like sauna. Did you try to smoke food immediately after you made the fire? Maybe the room was not heated enough.

Edit: I just tested with some bear meat and it looks like you don't need to wait for the room to heat up so I really don't know what is causing your problem. I've never smoked meat in caves.

97
Gameplay questions / Re: Can't find a mace for sale?
« on: August 15, 2020, 09:18:22 AM »
You should look for foreign traders. Mace is a little hard to come by in my playthroughs too.

98
General Discussion / Which game update you are looking forward to?
« on: August 07, 2020, 02:14:14 PM »
The game is challenging and fun as it is right now no doubt about that. But I'd like hear your opinions on updates you are waiting for, it can be from the development list or anywhere.
I am actually hoping for a widescreen support, it should be a nice upgrade from the stretched and resized versions avaible right now.
From the development list, it is a race between animal husbandry and infections, I think infections should make the game a lot more interesting, maybe something like the need for boiling the water and similar stuff like that.

99
Gameplay questions / Re: Have you bought a hunting horn?
« on: August 05, 2020, 03:14:44 PM »
As long as masterwork stuff goes, I had the most success with driikiläiset villages. For the hunting horn, I remember reading an old message from Sami. He says: "Hunting horns are really ancient items in the game, and their functionality hasn't been checked for a long time. They were intended to attract/scare animals, but it's uncertain how well it still works."

100
Thanks, it is feasible, I have created a new role. My previous role focused on speed and endurance, but he was a blind man(eyesight very low)

Good luck with your journey :)

101
Hey, after your question I tried copying and pasting the world files from my active character(Not dead ones because I don't think you can restore the world files from them.). I copied the WORLD.BAK , WORLD.DAT and WORLD.PLM files. Created a new character, then copied these 3 files into the (\UnRealWorld\Your newly created character name here). You also keep your starting scenario, and if you want to also copy the weather over, I think you also should copy the WEATHER.DAT file to your newly created character.

edit: I forgot to mention, your character also keeps his/her original spawning location as far as I tested so you may encounter a problem that you might spawn in deep water when you copy the world files.

Hope I could help.

102
It would definitely be cool to be able to select at what point you are going to wake up and adjust vigour accordingly.

103
Well never seen this message before. I guess it was my time to get baited :D

104
My biggest reason is the 2nd one. I love the fact that this game is not about overpowering and abusing the nature but quite the opposite. You kill too many animals, forest spirits won't give you game, disturb you. It is not about killing everything in sight, you are perfectly fine with the nature.

I just love the message that this game gives to people, it is really close to what I think in real life I guess that's why I love this game.

105
Gameplay questions / Re: 3.63 New fire mechanics
« on: August 03, 2020, 04:18:57 PM »
I'm not completely sure, but I think you can't smoke food in a sauna anymore (just like you cannot pour water on the normal fireplace, to bathe).

The smoking description says that you need to be in a heated room, preferably a sauna, though. I think you still can smoke with a sauna stove.

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