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Messages - trowftd

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106
General Discussion / Re: New rituals won't unlock?
« on: July 21, 2020, 01:08:54 PM »
AFAIK, you get them by doing quests. I often get them by lost adventurers when I escort them to the nearest village, I don't know if any other quest gives rituals as rewards though.

107
Weapons have a quality modifier as follows:

    crude: -1 impact, -10% skill
    rough: -1 impact
    decent (no change - standard 'nonamed type')
    fine: +1 impact
    masterwork: +1 impact, +10% skill

Does this mean you get +2 impact on masterworks or both are +1 compared to decent one.

108
Thanks for sharing this. The wiki also always bugged me, you don't necessarily get a more "accurate" bow as the wiki says I guess.

109
Gameplay questions / Re: Finding Bears in winter
« on: July 19, 2020, 10:43:46 PM »
Wait. I actually did found a bear in a cave though. It was spring and while I was exploring inside the caves the bear actually roared and I remember it scared the crap outta me. I don't know if the bear was just randomly entered or was planning to hibernate there I don't know but I never thought they were rare.

110
Suggestions / Different types of wood
« on: June 29, 2020, 01:56:38 PM »
Don't really know if it's already suggested but different woods like spruce wood or birch wood should be in the game I think. I realized it when I was building a bow. I thought well, I can't really make a strong bow out of pine. Obviously it doesn't need to be that detailed but I would like to see a difference between different trees in the game like a kuksa out of birch wood or something like that.

111
Development News / Re: Summer and sales, and a new patch in horizon
« on: June 28, 2020, 09:42:18 PM »
Nice, looking forward for the update

edit:also the photo is super cool btw

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