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Messages - GrimmSpector

Pages: 1 ... 9 10 [11]
151
Suggestions / Re: Improve the menu system
« on: August 14, 2019, 10:03:20 PM »
This please, very please!

152
Suggestions / Re: Precautions against accidental fire setting
« on: August 14, 2019, 09:57:38 PM »
I found I've had to light arrows on fire though, to prevent myself from freezing to death.

This is why it's good they're valid kindling. Though maybe a confirmation for using crafted items would be worthwhile.

153
Suggestions / Re: Give some love to the Mustelids
« on: August 14, 2019, 09:49:35 PM »
100% agree OP.

I'd also love to see ferrets, possibly tameable ... in the game! I'm wondering how mod friendly the animals currently are and if they could become more so.

154
The birch bark and bark items all seem to not work in this :( birch inner bark isn't birch-bark, and bark I pulled off an alder is "bark" and not "alder bark" ...

155
Mod Releases / Re: Stonelobber's Primitive World mod
« on: August 13, 2019, 06:07:16 PM »
I like this, will it work with the current version? Any way to make it into an initial set and add progression to less primitive stuff?

156
It’s a bit unclear what this mod actually contains. Is there a proper listing somewhere without resorting to the mods game files?

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