Hey Sami!
Thank you for an incredible game! I'm about 60 hours in, and loving it. While I do have some suggestions, they're mostly on the quality-of-life side of things.
This is a bit of a grab-bag, but if any of them prove to be useful, I'm honoured!
Suggestions:
- Have cords for smoking/drying be 'used up', the same way bark for tanning works. Otherwise, have each cord hold at most 10 food items (as opposed to the first cord holding 19).
- When displaying inventory for selecting an item, only display items that can be selected for that task. For example, when setting a net, only display nets.
- A 'move until interesting' command. I often find myself walking in straight lines a lot, and my pinky wears out. Being able to move in a direction until the character spots an animal, the player hits escape, or another event that would normally interrupt crafting would be superb. (Suggested hotkey: Alt-8)
- A 'sort inventory' key. Keep the categories, but allow them all to be sorted alphabetically, by weight, by freshness, or (if fancy) by type (meats, fish, herbs, vegetables, etc).
- Assigning hotkeys to items. Setting my bow to '1', arrows to '2', and paddle to '3' means I can type 'w1' to grab my bow, 'w2' to ready an arrow, and 'w3' when it's time to go rafting. This would be a big saver on inventory time.
- A 'find' hotkey for inventory selection, so I can search for 'spoiled' or 'blunt' or other strings. (Suggested hotkey: '/')
- I know already discussed elsewhere, but wear on tools would be fantastic, so this is me adding a +1 to that. Having to go travelling to find a new axe, or having my 'good knife' that's only used for skinning is something I'd relish.
- Wear on tools depends upon quality. High quality tools wear out slower.
- Indoor cellars
- Ability to keep the music on the title screen (I really like the music!), but remove it from the in-game map, armour view, etc.
- Birds (grouse, mostly) sometimes seem to fly in place. This seems odd.
- Animals don't seem to be especially afraid of dogs. A fox snuck into my dog pen and ate their food!
- A 'gate' item that costs more than a fence, and acts like a fence to animals, but can be moved through by humans without a climbing check.
Thanks again for a magnificent game!
~ T