Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Bert Preast

Pages: 1 2 [3] 4 5 ... 16
31
In the far north east I have seen snow "chest deep"  and "more than chest deep".

Different animals tire at different rates in the snow, some are hardly affected at all while others pile on the fatigue pretty quickly.  Whether there is a crust or not can also affect things. 

Gluttons, like foxes, wolves and dogs, are faster than any human and have more endurance.  I have found that unless you can wound them, you may as well give up as you will never wear them down.

32
Suggestions / Re: The UrW Anti-RSI Campaign group. ARSI, for short.
« on: May 03, 2023, 12:37:39 AM »
Apologies, I thought RSI was well known.  Basically, it's modern parlance for "Getting bloody old"  ;D

33
General Discussion / Re: Three years in the Unreal World
« on: May 02, 2023, 11:35:06 PM »
For the first time one of my characters has made it out of his teens!  Twenty winters old today \o/

Six months now since I cast myself back into the cuds, and I am now pretty well set.  I have the full range of fine quality axes, apart from a splitting axe which I don't consider essential.  I am planning to expand my cabin come spring, so will make one then to speed up board production.  I have also made a couple of longbows, only decent quality but they will make hunting easier and I intend to keep trying for a better one.

I have dried meat in the cellar for over six months, as well as a couple of bags of lakereed flour.  Light lever traps keep me topped up with fresh food every few days.  Having a small garden would be nice, but I think the only way to get seeds without human contact is from nettles, sorrel or yarrow.  I hate yarrow, for three and a half years I have been diligently examining the bloody stuff, and "There is still more to learn"!  I think I will try nettles.

I am still enjoying metalworking, my next project is for a metal anvil to replace my stone one.  I don't know if it makes a difference, but it feels like the right thing to do.  After that I will see if I can turn my hand to armour, knock up a drill and see if I can get some workable lamellar on the go.  I would make an iron helm, but from previous experience they seem to be bugged and only give the protection of the leather used in making them  :( 


34
Bug reports / Re: 3.80 (beta) Retting improves unarmed skill
« on: May 02, 2023, 09:33:01 PM »
Did you help someone who was lost in the forest?  If you did, you probably got the 3% rise from him.  The rise is not implemented until the next time you use the skill, so you may have helped him months ago and then kicked a bird to death or something, which would then give you the 3% rise in unarmed.

35
Suggestions / Re: The UrW Anti-RSI Campaign group. ARSI, for short.
« on: May 02, 2023, 06:43:10 PM »
If memory serves, the last time I had to do that I used q for quaff to break the ice then the direction to break it in, then move and repeat.  I had to do about 50 tiles of it to sneak up on a Njerp village, and it was a LOT of key-mashing. 

Handy hint:  If you have dogs, leash them and they will often move ahead and break the ice for you!

36
Gameplay questions / Re: Item Qualities on Transport Items
« on: May 02, 2023, 06:38:08 PM »
Find some open or pine mire and ski back and forth on the zoomed in map.  This quickly raises skill by 3% per day.

It doesn't hurt to hide while you do it, to train up stealth too.  Stealth seems to raise faster if there is something to hide from, a trapped bird is handy here.

37
Gameplay questions / Re: WEATHELORE CAN INCREASE!
« on: May 02, 2023, 06:35:21 PM »
A snare to recover fatigue!  In thousands of hours, that's never occurred to me.  Thank you Palu!

Making fire needs some work, yes.  If you've no tinder or flint and are reduced to rubbing sticks together, it should be a lot harder.  Especially in the rain, and it most certainly should not be something that recovers fatigue while you do it.  I read that many primitive cultures used to carry a smouldering piece of dung with them to facilitate the process.  Maybe with the new addition of dung, that could be a use for it. 

38
Yes, I know the history of the mod and revere Rain as much as anyone!

I meant that Buoidda's first post on the thread that I linked to gave me a lot of useful information on many of the items that can be made.  New users might also find it helpful.

39
Gameplay questions / Re: Item Qualities on Transport Items
« on: May 01, 2023, 07:00:20 PM »
I think it only matter for trade values.  I still like to make them at least decent quality when I can though, for RP and OCD purposes!

40
If you want a great hunter, have a read of the guide:

https://www.unrealworld.fi/forums/index.php?topic=6814.0

41
Suggestions / Re: The UrW Anti-RSI Campaign group. ARSI, for short.
« on: May 01, 2023, 06:10:58 PM »
Another suggestion; making a hole in the ice is something I hardly ever do consecutively, so it would save a few keystrokes if it was removed as a [r] repeat action. 

42
I suggest that the first post should include a link to Buoidda's original crafts mod, with a caveat that some things have been changed since back then.  The reason is that while recent changes have been well documented in the changelog, a lot of the basic stuff remains as Buoidda designed it and there is a lot of still very relevant information to be found there.  Linky:

https://www.tapatalk.com/groups/urwforum/buoidda-39-s-crafts-1-6-2-updated-2017-01-30-t8043.html

43
General Discussion / Re: Three years in the Unreal World
« on: May 01, 2023, 02:09:09 AM »
Now in dead month, four and a half months on from my hermithood.  Winter is closing in, but I have made a fine woodsman's axe, a fine broad axe, a carving axe and a shovel.  I have built a trap fence, and am clad in furs that thanks to my new iron tools are decent rather than rough.

I spent too much time on making iron tools though, and so I now find myself without a cabin and I am going to need one very badly before long.  My main problem has been food, at one point I was starving when I spotted a bear.  I had on me three javelins and a handaxe.  It took a while to stalk, as it had gone into a spruce mire.  I kept at it, being desperate for food.  Only one of my javelins scored a hit, and then the bear was on me, a large female.  I hit her with my axe, and she smacked me right in the plums.  I hit her again, crippling her, then backed away while I tried not to puke or blub.  She stayed between me and my thrown javelins, and in the end I finished it the hard way.  A fine bearskin to make clothes for winter!

My big regret is not having harvested more nettles; I have enough for some yarn but I think I should have got more, enough to make some undies at least.  As I am avoiding all human contact, my only clothing options are fur and leather.  Going to be a bloody cold winter.

 

44
I hardly ever run.  Hunt in open terrain, pine mire and open mire.  Don't zoom in to stalk the prey, usually the best shot you will get is if you bump them on the overland map.  Have javelins or a bow and arrow readied at all times.  If you miss your first shot, you may be better waiting a while for the animal to calm down, then hunt it on the overland map again.

When an animal is fatigued, you've got this.  They will flee again with a last burst of energy, but follow them and you'll find them breathless and ready for the kill.  Be single-minded, be persistent.

If your walking speed is below 6 km/h, it maybe best to stick to trapping, fishing or farming.  Not every man is capable of running down an elk.  Play to your strengths!

45
Gameplay questions / Re: Having trouble with trapping.
« on: April 28, 2023, 12:43:51 AM »
You always have a shot... but you have to take it well to survive.

I was starving and freezing but I got lucky, an elk in a snowstorm with just a rock.  Read about it here:

https://www.unrealworld.fi/forums/index.php?topic=6762.0

So keep trying.  If you die, follow my hunter's guide with your next Finn, and you should find things much less frustrating  8)

Pages: 1 2 [3] 4 5 ... 16
anything