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« on: December 11, 2020, 02:33:01 AM »
I'm reminded of the phrase "putting the cart before the horse" and would like to make suggestions for how to improve the sledwagon's integration with BAC:
Pulling harness added to adjust the work order for loading as part of replacing the food-container mechanics that were featured in the thread:
[SUBMENU_START:tying equipment]
// Order of loading:
// select pack animal(s)
// attach harness (Shift+P to push onto animal)
// set sledwagon on ground
// load cargo
// push sledwagon onto lead pack animal
// travel and profit
//
// NOTE: pigs and sheep are not ideal pack animals.
.Pulling harness. "Leather rope" *HIDEWORKING* /30/ [effort:1] [phys:arms,hands] [assist:2] |-2|
{Leather rope} =30= [remove] [LENGTH:30] [name:dog harness] '+to fit dog'
{Leather rope} =15= [remove] [optional] [LENGTH:45] [name:reindeer harness] 'more rope to fit reindeer'
{Leather rope} =60= [remove] [optional] [LENGTH:90] [name:ox harness] 'more rope to fit oxen'
// 30 ft for dogs
// 45 ft for reindeer
// 90 ft for cattle
[SUBMENU_END:tying equipment]
Base item of sledwagon changed to punt, weight adjusted to 15 lbs (explained in notes);
Added slender tree trunk cargo to represent felled young trees plus small trees such as rowan or alder:
// Sledwagon has been promoted to [TYPE:vehicle] for BAC edition
// as loading no longer relies on food-container mechanics based on Privateer's quiver mod:
// https://www.unrealworld.fi/forums/index.php?topic=5499.0
//
// Standard for BULL pulling power takes into account the fact
// that maximum load for owned animals equals body weight.
// A 500-pound BULL is capable of unassisted carrying: 1 trunk = 500 lbs;
// weight reductions for loaded material considered accordingly:
//
// CALCULATING LOGS
// 5% log = 400 reduced to 20 lbs;
// 24 units log cargo = haul worth 9600 lbs in real weight.
//
// CALCULATING SLENDER TREE TRUNKS (small or young trees)
// 9600 lbs of real weight = 192 slender trunks
// approximately worth 48 young/small trees
// (yielding between 3-5 slender trunks per chop);
// young trees evidently weigh 150-250 lbs
// THEREFORE
// 20% slender trunk = reduced 50 to 10 lbs
//
// Vehicle status allows water transportation as an unintended side-effect;
// until flotation mechanics are implemented (should be [FLOTATION:0]),
// sledwagon at [WEIGHT:15] can ferry loads weighing below 3000 lbs (7 logs).
// As a watercraft, the sledwagon can bear up to 149 units of log cargo
// at a nominal 2980 lbs, representative of 59600 lbs in real weight);
// 144 logs is enough to build 24 walls and leftover logs may be cut into boards
// (5 logs = 100 boards = 16 units of wood building interior + shutters for 2 walls).
//
// Floating logs on a sledwagon is not recommended.
//
// Range of carrying capacity (pull power) for individual/lead beasts of burden
// with sledwagon (15 lbs), harness (between 2-6 lbs) and units of log cargo:
//
// 750-lbs large BULL 36 logs
// 500-lbs BULL 23 logs
// 450-lbs small BULL 21 logs
// 280-lbs small COW 12 logs
// 350-lbs large REINDEER 16 logs
// 160-lbs small REINDEER 7 logs
// 260-lbs large PIG 12 logs
// 150-lbs small PIG 6 logs
// 100-lbs large DOG 4 logs
// 60-lbs small DOG 2 logs
//
// some animal weight classes may carry +1 unit of log cargo
// as part of baggage train rather than the lead packer (carrying sledwagon)
.Sledwagon. "Punt" *CARPENTRY* /2h/ [effort:3] [phys:arms,stance] [assist:3] |-2| [noquality]
{Board} (8) [remove] [ground] '+for frame and skis'
{Block of wood} (2) [remove] [ground] '+to split for summertime wheels'
{Axe} <Carving axe> '+for shaping'
{Rope} =150= [remove] '+for securing loads'
{Leather tarp} [remove] '+to cover loads from weather'
[WEIGHT:15]
//[FLOTATION:0]
[TILEGFX:gg-sledge]
.Load logs. "Hunting horn" *COMMON* /10/ [patch:12] [effort:3] [phys:arms,stance] [assist:3] |-2| [noquality]
{Sledwagon} [ground] 'stand near sledwagon'
{Log} [remove] [ground] [patchwise]
[NAME:log cargo]
[WEIGHT:20]
[TILEGFX:log]
.Load slender trunks. "Hunting horn" *COMMON* /5/ [patch:24] [effort:3] [phys:arms,stance] [assist:3] |-2| [noquality]
{Sledwagon} [ground] 'stand near sledwagon'
{Slender trunk} [remove] [ground] [patchwise]
[NAME:slender trunk cargo]
[WEIGHT:10]
[TILEGFX:sltrunk]
.Unload logs. "Log" *COMMON* /5/ \1\ [patch:12] [effort:3] [phys:arms,stance] [assist:3] |-2| [noquality]
{Sledwagon} [ground] 'stand near sledwagon'
{log cargo} (1) [remove] [patchwise]
[NAME:Log]
.Unload slender trunks. "Slender tree trunk" *COMMON* /2/ \1\ [patch:24] [effort:3] [phys:arms,stance] [assist:3] |-2| [noquality]
{Sledwagon} [ground] 'stand near sledwagon'
{slender trunk cargo} (1) [remove] [patchwise]
[NAME:Slender tree trunk]