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Messages - StefanPravda

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106
http://www.unrealworld.fi/wiki/index.php?title=BAC_User_Guide - this should be added to the OP so people can see it and contribute if they want to.

107
One thing the wiki discussion doesn't have is notifications, which complicates a bit things. Can we set something up for notifications?

108
I have no idea how does Talk work on the wiki page :)) I just edited the page.
EDIT: It seems you can add your signature when editing pages, and the signature automatically adds timestamp too.

109
Next step, we need a team leader to assign tasks. Who does what files. And a format we should follow, a template. Also we need somekind of online management tool where we can add what we did so we don't do the same things twice. A collaboration tool.

110
Well, then @Brygun should say how should we do it. A wiki will also help him to maintain the mod.

111
Thanks but I won't pursue such a task alone, and certainly not as commander in chief. I could help in a team, but that's it.

112
I am looking for a larger visual field, full screen, with all the info that it's now boxed on static backgrounds (top, bottom and right) moved to toggleable boxes with transparent or with layers of transparency on various sides of the screen, as in the attachment in the first post.
Like this:
a. https://prnt.sc/r1wtx3 - this, full screen.
The info on these boxes:
b. https://prnt.sc/r1wu67
c. https://prnt.sc/r1wu97 - especially this, it east 35% of the screen.
d. https://prnt.sc/r1wuja
getting layered over the first printscreen, a., as text and graphics that can be toggled on/off.

Something like this: https://prnt.sc/r1wvml, it's from another game, I want to underline the idea. Some info on top, some info on the corners, some boxes that can be toggled, allowing a full visual on the actual map where the game is played.

113
it's six months of planning and at least another six for creating, and additional three for testing and putting things together.
It's quite a lot of work, don't even know if it's worth it. I guess the easier solution would be an improved version of the mod @Night  already did, something that anyone could use. It took a couple of days for him to make that mod, so adding to it improvements like on screen information should be way less than 12 months.

114
Mod Releases / Re: [3.61] URWExternalMap v1.0.0
« on: February 13, 2020, 03:07:58 PM »
Bug report: It doesn't work in the inventory. When you enter the inventory you get this:
https://prnt.sc/r1t834
instead of
https://prnt.sc/r1t8b5

115
Hey guys

Nowadays many people use large displays, even 30+ inches. Also some people are getting old(er) and our eyes aren't as we used to be back when we could see the mouse 10 miles away with our eyes closed. Unreal World uses a cluttered screen wasting a lot of space that can be used for seeing the map. Maybe it's time to have a map like in the first attachement or the link below? With on screen information and boxes you can toggle on and off?

https://prnt.sc/r1srjz

This excellent mod does it to an extent, but you need dual screens as I have to use it properly, else you can just visualize full screen: https://www.unrealworld.fi/forums/index.php?topic=5357

116
Mod Releases / Re: [3.61] URWExternalMap v1.0.0
« on: February 13, 2020, 01:35:20 PM »
Tested it and for my dual screen setup the full screen it's just amazing. I can finally use the max zoom out and see things without killing my eyes. A-mazing amazing amazing!

In the attachments you have side by side, real full screen and the classic view we have now.

117
The thing is I have no idea what many of the things are meant to do, so not sure how helpful would it be for me to take over such a project.

118
This uber mod definitely needs a wiki :) Is there anything like that for it? Thanks

119
Gameplay questions / Re: SOLVED Trading questions
« on: February 11, 2020, 09:26:02 AM »
Thank you, yes, I meant clothes. I found an updated csv file with value, weight, value per weight, calories, etc, so that solved my question. https://github.com/smilediver/UrwObjDump/tree/master/Dumps if anyone is interested.

120
Gameplay questions / SOLVED Trading questions
« on: February 10, 2020, 10:46:50 PM »
Hey guys

Are clothes as finished product worth more than fur? Is there some guide for the last version or something I can read to improve my trading knowledge? Thinking about hunting for furs so I can make cloths and trade both smoked meat and the cloths.

Thanks

EDIT: Found I was looking for, thank you nevertheless.

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anything