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Topics - Lurcolm1

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Mod Releases / Lurcolm's Craft Collection (IT LIVES AGAIN)
« on: September 03, 2019, 10:14:04 AM »
Hey guys! So I find myself enjoying the game a lot nowadays, and I remembered my mods I tried to implement to improve the quality of life.

Long story short, I started working on it again.

The Old Link won't work anymore.... I may or may not have ragequitted the entire thing, BUT, I made a new one so it's fine

Here's the link:

Suggestions / Fish Skins.
« on: September 03, 2019, 09:35:22 AM »
It doesn't have to be great quality, and I don't think you should tan fish skins with their own fat like you can with animals. But, seriously. It'd help a bunch if you go with an islander run, and it's totally real! That's the fun part!

General Discussion / Guess I'm back in this rabbit hole
« on: September 01, 2019, 11:42:37 AM »
Hey guys! Just figured I'd announce my interest in this game is back, and I'm still loving this game. Just need to rework the mods I did, which will be updated soonish.

Off-topic / Finnish people! Hear me!
« on: December 05, 2018, 05:10:31 PM »
Alright, so honestly I didn't know where to go about asking this, but considering this game is a massive inspiration, I decided to ask here.

I wrote a novel for NaNoWriMo. If you don't know what that is, it's basically an international event where people have to write 50k words from the first to the thirtieth of November. It's a writer's equivalent of hell.

Now, my book went about the main character and a few companions that live in Not-England. They were levied to fight against the Not-Mongols that was invading Not-Europe. Long story short, that entire battle's a bugger up for the main character's forces, and they run.

Through vague magic Spirit of the Forest handwaviness, they end up in late iron age Finland, because thanks to this game it's the one society and region I can write with.... Decent faith

Thing is, my guys don't speak Finnish. Until far later. And you can just be vague about their words, but to give an impact, it's nice to have dialogue, even if the protagonist can't understand it.

SO. I'm putting myself out there for anyone who's a native Finnish speaker, just to contact me if they're willing to help me create dialogue for this.

My Discord tag (Preferred way to communicate) is Lurcolm#8399

My Email is

Soooo yeah.

Anyone wanna help me? Pretty please?

Suggestions / Playing as animals and Njerpez
« on: July 06, 2018, 02:22:04 PM »
I think it'd be a nice approach! Playing as the animals  seems like a fun idea, same with njerpez

General Discussion / So I exterminated my first settlement
« on: July 03, 2018, 05:29:58 PM »
Ineresting story. I was playing a Koivula and I was conflicted with what start. I want to do the agriculture route for at least a year or so, but I always ended up without an axe, and that shit's apparently rare as all fuck

SO I ecided to go with the good ol' Not All Who Wander Are Lost. I got an axe and a knife and I was golden. I made a Koivula because I want someone proficient in flail combat. THen I started running around villages looking for seeds, but low and fucking behold there isn't a fucking nettle seed in any of the villages.

By chance, I found a settlement while looking for more towns to see if they had crops, with great fields of crops already planted....

The wheels in my head started to turn.

So it came to be that I entered that village, full of men, women, children and the elderly, and I was the only one to walk out. On a windy day, I can still smell their flesh being burned by their funeral pyre

Modding / Another code chunk isn't working
« on: July 01, 2018, 04:51:26 PM »
I know it's something obvious, I *know* it, but for fuck's sake I can't find it

Code: [Select]
.Crossbow. "Crossbow" [Effort:2] [phys:arms,hands] *CARPENTRY* %-10% /400/ \1d\ |2|
{Split trunk} [remove] 'Split birch trunk'
{board} (2) [remove] '+For body'
{staff} [remove] '+for mechanisms and struts'
{*glue} [remove] 'Glue for attaching pieces'
{rope} [remove] '+For securing body'
{Axe}<Carving axe>
{Knife}<Small knife>
{Fire} '+for treating the belly'
{Bowstring} [remove]

Modding / Can someone tell me why this item isn't working?
« on: June 29, 2018, 02:27:18 PM »
Hey. New to this and all that. Just.. I don't get why this item isn't working. THoughts?

Code: [Select]
Sinew-backed antler bow. "Hunting Bow" [effort:2] [phys:stance,arms] *CARPENTRY* %-20% /4h/ \1d\ |2|
{Big spruce branch} [remove] [noquality] '+for core'
{Antler strip} (2) [remove]
{Recurve ear} (2) [remove]
{Fibre from sinew} #1#  [remove] '+for backing'
{*Glue} [remove] [noquality] '+for attaching limbs'
{fire] '+For heating glue
{Knife} <Small knife>
{Bowstring} [remove]
[NAME:Antler Bow]

Suggestions / Fish leather!
« on: June 29, 2018, 09:48:30 AM »
It's apparently historically accurate, but fish leather is a thing, and I want to see it in this game

What it says on the tin, I guess. The hides and the meat cuts are more than perfect, but the fat's still the same amount of an adult's

Mod Releases / Lurcolm's Craft Collection
« on: June 28, 2018, 08:16:23 PM »
Alright. I'm new to this and I'm kinda worn out because I spent the entire day's free time obsessively working this mod.

It's a rework of Buoiddicca's Crafts. Trimming a few bits here and there and generally trying to make it work better. I added a sort-of glue system and I also modified a few of the primitive tools so you can have a bit of an easier life when you're stuck without an axe or a knife made of iron.

Amazingly enough, all this shit started because I wanted to make living without using Iron a tangible thing, and it just escalated from there.

First off, make a backup of your "diy_glossary' and "biy_glossary"

then take the files from my folder and dump them into your Unreal World folder.  It's crazy alpha, I'll have you know. I want any and all bug reports regarding this

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