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Modding / Idea for next generation iron working - iron ore through flora modding
« on: January 28, 2021, 03:57:53 PM »
Since I'm out of Urw modding points, I'm throwing this idea on the boards just in case this spark meets some flammable material.
I never liked the fact that iron ore could be harvested anywhere in suitable terrain - indefinitely.
I think flora files could be used to mimic iron ore as well as other minerals.
That way ore wouldn't be an infinite resource, but required to actually find.
There's an example code about vitriol, which could be modified to harvest lake or bog ore. I would start by studying lake reed tags.
What do you guys and girls think?
I never liked the fact that iron ore could be harvested anywhere in suitable terrain - indefinitely.
I think flora files could be used to mimic iron ore as well as other minerals.
That way ore wouldn't be an infinite resource, but required to actually find.
There's an example code about vitriol, which could be modified to harvest lake or bog ore. I would start by studying lake reed tags.
What do you guys and girls think?