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Modding / Whittling away
« on: August 31, 2017, 08:48:31 PM »
The Roleplayer has savvy friends
A friend of mine and myself have been discussing a whittling mod, as he has wanted a way to kill time during those long winter nights, or the hours of rest at camp. We have set out a step by step method so we can simulate the long process of whittling that can stopped midway. There is just one problem, we have no idea what could be whittled.
What we are thinking is basic doodads and decorative wooden things, but we don't really know what kind of knick knacks the ancient finns liked to make, does anyone have any suggestions. My friend also suggested we could make instruments and I could think of a few that were used, but we couldn't think of an ingame use for them, so if anyone can think of a use that we can code in right now, that would be excellent. And I do know that instruments are a planned feature, but some of us are impatient.
A friend of mine and myself have been discussing a whittling mod, as he has wanted a way to kill time during those long winter nights, or the hours of rest at camp. We have set out a step by step method so we can simulate the long process of whittling that can stopped midway. There is just one problem, we have no idea what could be whittled.
What we are thinking is basic doodads and decorative wooden things, but we don't really know what kind of knick knacks the ancient finns liked to make, does anyone have any suggestions. My friend also suggested we could make instruments and I could think of a few that were used, but we couldn't think of an ingame use for them, so if anyone can think of a use that we can code in right now, that would be excellent. And I do know that instruments are a planned feature, but some of us are impatient.