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« **on:** September 28, 2017, 12:09:30 AM »
Another "let's collect similar issues in one thread 'cause Sil ain't no board-spammer" thread, this time regarding weight issues.

**Weight rounding on shown weight**:

Displayed weight rounding* is a bit iffy and always rounds up, sometimes to the point of utter ridiculousness.

Example:

A pinch of heather flowers is, by my calculation, 0.025 lbs either exactly or so close to it that the difference is less than 0.0001--in other words, utterly negligible. (Did some testing with various amounts of heather pinches and the knowledge that even a minuscule amount over the full lbs causes the displayed weight to be rounded up to the next number.)

40 pinches of heather thus are exactly 1 lbs and the stack has a shown weight of 1lbs.

41 pinches of heather flowers, a weight of **1.025 lbs**, is rounded to a displayed weight of 2 lbs.

*The game knows perfectly well the actual exact weight of an item or stack, as shown by various crafting and cooking options requiring set weights of items. The issue is, as far as I can tell, solely in the rounding **displayed**, not the actual behind-the-scenes weight calculation.

**Small animal carcasses occasionally weigh less whole than in parts:**

There's various factors in play that decide the exact weight of any particular animal, as well as the weight of however much you get off an animal. It does occasionally happen with small animals that the total parts gotten from a carcass (being fur+meat cuts+fat+feathers if any) weigh more together than the carcass did to start with. This is mostly a well-hidden thing due to the rounding issue described above.

Example:

Grisly willow carcass of "2"lbs//1.3lbs*

Rendered to:

No skin (mutilated beyond usage)

No feathers (due to no skinning possible)

2x willow grouse cut

1x willow grouse fat

for a total weight of a fragment above 2 lbs. (In *genuine*, not fake-rounded, weight)

*Rounding issue. Going by "Carrying" field in upper right, 1.3 lbs. Rounding there too, but playing with heather flowers showed it has to be within 0.025 lbs of that amount, so let's go with a full 1.3 lbs.

Have witnessed the issue on above-mentioned 1.3 lbs willow grouse giving just over 2 lbs in parts and a small 0.6 lbs squirrel rendering to a little over 1.3 lbs in parts (which made me first look into this, as meat cuts are always 1 lbs exactly and I noticed the carcass weighed less than that), but suspect most of the smaller animals to occasionally have this issue.

**Weight of skinned carcasses same as weight of "whole" carcasses**:

Skinned carcasses don't have the weight of the skin removed from the carcass' total weight. If, as I suspect, the carcass' entire weight is used to calculate the number of cuts, skinned carcasses may systematically give slightly more cuts than they actually should.

Furthermore, it means that if someone for whatever reason opts to haul around both a skin and the skinned carcass it belonged to (as opposed to either skinning-and-butchering it in one go or moving it to wherever they aim to go before skinning and butchering--which are both probably **significantly** more common actions than skin-and-carry-the-carcass, but there *are* nonetheless various circumstances in which opting to skin-and-carry is a perfectly *valid* choice), they're hauling along more weight than ought to be the case. In some cases, it can well mean the difference between being over-encumbered or not.

Example:

Small stag carcass of "456"lbs (too heavy to carry, so it hardly mattered in this case, but the principle remains. As I can't carry, I can't determine the exact weight beyond "somewhere between 455-456.0 lbs")

Rendered to

Fine stag skin of "24"lbs//23.3lbs

Small stag carcass (skinned) of "456"lbs//455-456 lbs

Appears to occur with all non-fish animals.